# Announcing the 1st Clockwork Game Jam Event

**URL:** <https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943>\
**Category:** Developers\
**Tags:** game-jam\
**Created:** [November 8, 2018, 5:27am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943 "2018-11-08T05:27:23Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![yong](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/yong/32/73_2.png) [@yong](https://forum.clockworkpi.com/u/yong)\
**Post date:** [November 8, 2018, 5:27am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/1 "2018-11-08T05:27:24Z")

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Theme: Space and Cosmos  
Dev environment: any language that runs on GameShell  
Deadline: must submit your game by Feb. 28, 2019

(Please follow this thread for participation application, rules and details)

Award: Most Favorite TOP3 games, voted by forum users, and best story, best music, best technology award.

Reward: CPI points\* (based on Ethereum)

- TOP1: 2000 points
- TOP2: 1600 points
- TOP3: 1000 points
- Best Story: 1000 points
- Best Music: 1000 points
- Best Tech: 1000 points

\* Every 200 CPI points can exchange one GameShell kit. (CPI points are not redeemable for cash)

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**Author:** ![Micro007](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/micro007/32/745_2.png) [@Micro007](https://forum.clockworkpi.com/u/Micro007)\
**Post date:** [November 8, 2018, 12:41pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/2 "2018-11-08T12:41:36Z")

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THIS IS SO EXCITING

This is exactly why I purchased a GameShell

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**Author:** ![RetroSlaya](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/retroslaya/32/924_2.png) [@RetroSlaya](https://forum.clockworkpi.com/u/RetroSlaya)\
**Post date:** [November 9, 2018, 4:53pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/3 "2018-11-09T16:53:09Z")

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Are you trying to make me a game developer? cause this might be how I become one.

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**Author:** ![Ben\_Cooper](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/ben_cooper/32/1098_2.png) [@Ben\_Cooper](https://forum.clockworkpi.com/u/Ben_Cooper)\
**Post date:** [November 10, 2018, 10:47am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/4 "2018-11-10T10:47:20Z")

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Wow so excited to start my game, were do we post them to??

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**Author:** ![hal](https://avatars.discourse-cdn.com/v4/letter/h/ee7513/32.png) [@hal](https://forum.clockworkpi.com/u/hal)\
**Post date:** [November 11, 2018, 4:58pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/5 "2018-11-11T16:58:56Z")

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ClockworkPi Points (CPI PTS)  
Contract address: 0xBBF83619544ef7e516020B8971a27cb09700be26

For more details please see:  
[https://etherscan.io/address/0xbbf83619544ef7e516020b8971a27cb09700be26](https://etherscan.io/address/0xbbf83619544ef7e516020b8971a27cb09700be26)  
[https://etherscan.io/token/0xbbf83619544ef7e516020b8971a27cb09700be26](https://etherscan.io/token/0xbbf83619544ef7e516020b8971a27cb09700be26)

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**Author:** ![bbsamurai](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/bbsamurai/32/808_2.png) [@bbsamurai](https://forum.clockworkpi.com/u/bbsamurai)\
**Post date:** [November 15, 2018, 3:08am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/6 "2018-11-15T03:08:37Z")

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I think that the the game jam should be hosted at [itch.io](http://itch.io). This would make the process of sharing the games and voting easier.

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**Author:** ![tomer\_cool](https://avatars.discourse-cdn.com/v4/letter/t/48db29/32.png) [@tomer\_cool](https://forum.clockworkpi.com/u/tomer_cool)\
**Post date:** [November 19, 2018, 8:13pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/7 "2018-11-19T20:13:57Z")

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This sounds great. When will there be clear details and rules?  
Also, I don’t have a Gameshell, would this be a problem or could me and my team submit our game without testing it on the console itself?

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**Author:** ![Ben\_Cooper](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/ben_cooper/32/1098_2.png) [@Ben\_Cooper](https://forum.clockworkpi.com/u/Ben_Cooper)\
**Post date:** [November 19, 2018, 11:10pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/8 "2018-11-19T23:10:32Z")

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It could be an issue but just look at the console specs and emulate the is on a raspberry pi, the is that you can download should work on the pi but the controls might be a bit hard to use

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**Author:** ![sbielmann](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/sbielmann/32/1190_2.png) [@sbielmann](https://forum.clockworkpi.com/u/sbielmann)\
**Post date:** [November 20, 2018, 6:01am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/9 "2018-11-20T06:01:34Z")

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@tomer_cool I would say there are no problems developing on RPi instead of GS. I am at the moment working on something that compiles with about the very same options on both in C/C++ and with SDL. GS of course has only 320 x 240 pixels on it’s screen, that has to be taken care of. The controls too are not too hard to get along with, the [keypad source](https://github.com/clockworkpi/Keypad) documents well which key will do what, so you can press the very same keys on your RPi, or have some configurable key mapping.

I have not tried whether the results are binary compatible, however this question does not even arise when working with python for example.

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**Author:** ![sbielmann](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/sbielmann/32/1190_2.png) [@sbielmann](https://forum.clockworkpi.com/u/sbielmann)\
**Post date:** [November 21, 2018, 5:39am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/10 "2018-11-21T05:39:03Z")

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@tomer_cool and those interested, RPi and GS are binary compatible. However this will not make testing unneeded. There are a couple of things where RPi goes other ways, e.g. _ **bcm\_host** _ library, see also [Pi Video Core APIs](https://elinux.org/Raspberry_Pi_VideoCore_APIs). However I compiled some test programs in C/C++ on GS, ran them on RPi and the other way around.

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**Author:** ![tomer\_cool](https://avatars.discourse-cdn.com/v4/letter/t/48db29/32.png) [@tomer\_cool](https://forum.clockworkpi.com/u/tomer_cool)\
**Post date:** [November 24, 2018, 4:30pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/11 "2018-11-24T16:30:38Z")

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Thanks for the advice!

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**Author:** ![Mad\_Ned](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/mad_ned/32/1393_2.png) [@Mad\_Ned](https://forum.clockworkpi.com/u/Mad_Ned)\
**Post date:** [December 7, 2018, 3:51pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/12 "2018-12-07T15:51:53Z")

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This is great! A friend and I have both ordered GameShells and are interested in participating in the Game Jam. Any updates on where/how it will be hosted? [Itch.io](http://Itch.io) suggestion makes a lot of sense to me, they have a good setup for game jams.

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**Author:** ![MikeB](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/mikeb/32/40_2.png) [@MikeB](https://forum.clockworkpi.com/u/MikeB)\
**Post date:** [December 10, 2018, 5:36pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/13 "2018-12-10T17:36:45Z")

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Not sure I’ll have a completed or tested game in time for _this_ competition, but I certainly will for the next one!  
I can’t wait to see what everyone comes up with.

I’m still in the early stages with mine, having a lot of startup issues (like performance, accidentally wrecking twm, etc)

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**Author:** ![IndieImprint](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/indieimprint/32/1401_2.png) [@IndieImprint](https://forum.clockworkpi.com/u/IndieImprint)\
**Post date:** [December 11, 2018, 3:35am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/14 "2018-12-11T03:35:54Z")

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Do ports count? There’s a phaser project we’re doing for Pi…

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**Author:** ![yong](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/yong/32/73_2.png) [@yong](https://forum.clockworkpi.com/u/yong)\
**Post date:** [December 13, 2018, 6:54am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/15 "2018-12-13T06:54:45Z")

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Yes! We will be hosting this Game Jam on [itch.io](http://itch.io), please allow us a few more days to work out the detailed rules and competition signup page.

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**Author:** ![YoshiK1](https://avatars.discourse-cdn.com/v4/letter/y/919ad9/32.png) [@YoshiK1](https://forum.clockworkpi.com/u/YoshiK1)\
**Post date:** [December 13, 2018, 11:54am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/16 "2018-12-13T11:54:10Z")

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Sounds amazing. Shame I can’t make games…lol. I can’t find a reputable tutorial for them.

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**Author:** ![Micro007](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/micro007/32/745_2.png) [@Micro007](https://forum.clockworkpi.com/u/Micro007)\
**Post date:** [December 16, 2018, 7:20pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/17 "2018-12-16T19:20:54Z")

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Just learn a language. Once you learn a Language, you can start

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**Author:** ![IndieImprint](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/indieimprint/32/1401_2.png) [@IndieImprint](https://forum.clockworkpi.com/u/IndieImprint)\
**Post date:** [December 22, 2018, 5:02am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/18 "2018-12-22T05:02:37Z")

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It’s always awesome to see something you wrote on a new platform…  
And now we have a POC on the Gameshell!  
Thanks guys for kicking off such a great event, and for making such an awesome device!

Time to really get to work now! Assets, performance, gameplay - the real work starts now.  
 ![20181221_213416](https://cdck-file-uploads-canada1.s3.dualstack.ca-central-1.amazonaws.com/flex029/uploads/clockworkpi/original/2X/a/aa6eff7fa8f46b1f3cd63faa525dfba1eea53b67.png)

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**Author:** ![elefas](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/elefas/32/859_2.png) [@elefas](https://forum.clockworkpi.com/u/elefas)\
**Post date:** [December 22, 2018, 10:01am UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/19 "2018-12-22T10:01:18Z")

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Good luck! Looks like it is a platform game, any more info? The hero sprite is the one from phaser.js? Which engine/language do you use?

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**Author:** ![IndieImprint](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/indieimprint/32/1401_2.png) [@IndieImprint](https://forum.clockworkpi.com/u/IndieImprint)\
**Post date:** [December 22, 2018, 8:28pm UTC](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943/20 "2018-12-22T20:28:05Z")

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Sure! The POC there is simply a quickie tileset mockup using a few publicly available assets. That particular mockup is a platformer, we also used it to test a variety of things such as emitters, collisions, overlaps, framerate, tileset size, updateable fonts and dynamically adding/removing tiles. There were a few tiny quirks, but basically it did just fine. It’s about half the FPS of a modern laptop, but still completely adequate.  
That NodeJS port is _brilliant_, and your [thread](https://forum.clockworkpi.com/t/nwjs-phaser-io-game-engine-tutorial/1330) on setting it up worked great.

The final product won’t actually be using any of these assets of course, merely the POC of using a phaser 3.15-based toolset on GameShell.

For the real deal, we’ll be using those techniques, but I’ll keep the surprise of what it is and how it ties into the space/cosmic theme for later 😉

/edit For anyone looking for art assets, Kenney.nl is running a sale right now…

> **[Kenney Bundle by Kenney](https://itch.io/s/6789/kenney-bundle)**
>
> A bundle by Kenney, $24.99 for Kenney Game Assets 1, Kenney Game Assets 2, Kenney Game Assets 3

[Next page](https://forum.clockworkpi.com/t/announcing-the-1st-clockwork-game-jam-event/1943.md?page=2)
