# Any idea what the Godot support with look like?

**URL:** <https://forum.clockworkpi.com/t/any-idea-what-the-godot-support-with-look-like/6119>\
**Category:** DevTerm\
**Created:** [December 12, 2020, 4:13am UTC](https://forum.clockworkpi.com/t/any-idea-what-the-godot-support-with-look-like/6119 "2020-12-12T04:13:08Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![Samdze](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/samdze/32/6900_2.png) [@Samdze](https://forum.clockworkpi.com/u/Samdze)\
**Post date:** [March 6, 2021, 1:08am UTC](https://forum.clockworkpi.com/t/any-idea-what-the-godot-support-with-look-like/6119/8 "2021-03-06T01:08:04Z")

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I’m planning to bring support for Godot to the DevTerm too after [my work on the GameShell](https://github.com/samdze/godot-gameshell).  
[Topic](https://forum.clockworkpi.com/t/godot-engine-gamedev-gameshell-edition-tutorial/6290)  
Producing hardware accelerated binaries should be no problem!

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