# Any Luck with 3D Graphics on the gameshell?

**URL:** <https://forum.clockworkpi.com/t/any-luck-with-3d-graphics-on-the-gameshell/9872>\
**Category:** GameShell\
**Created:** [April 10, 2023, 9:50pm UTC](https://forum.clockworkpi.com/t/any-luck-with-3d-graphics-on-the-gameshell/9872 "2023-04-10T21:50:15Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![michaeltintiuc](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/michaeltintiuc/32/1380_2.png) [@michaeltintiuc](https://forum.clockworkpi.com/u/michaeltintiuc)\
**Post date:** [January 19, 2024, 5:57pm UTC](https://forum.clockworkpi.com/t/any-luck-with-3d-graphics-on-the-gameshell/9872/4 "2024-01-19T17:57:20Z")

</div>

I was quite happy with the results I got, here’s a quick preview:

> **[VEED - GameShell running a 3D Godot project](https://www.veed.io/view/7f11d461-a686-4b92-9655-0c8dd0d8f686)**
>
> Make stunning videos with a single click. Cut, trim, crop, add subtitles and more. Online, no account needed. Try it now, free. VEED

Here’s a few more details and a thread that might be helpful:

> [@Godot 3 (any Godot developers here?)](https://forum.clockworkpi.com/t/godot-3-any-godot-developers-here/2017/48):
>
> So as for my tests, I come bearing great news. I was able to successfully run a 3d demo project at acceptable FPS rates. In summary I’d say that you could easily make a PS1 style game for GameShell, you’d just have to be really careful with your resources, you can see from the video that you can even get some basic physics working fine, but it drops the FPS significantly meaning that the bottleneck is the CPU, as for the GPU I was pleasantly surprised, the video below uses unoptimized textures (…

---

_[View the full topic](https://forum.clockworkpi.com/t/any-luck-with-3d-graphics-on-the-gameshell/9872)._
