# Are there any Dev Environments/Tools for Making Games and Apps Directly on Gameshell?

**URL:** <https://forum.clockworkpi.com/t/are-there-any-dev-environments-tools-for-making-games-and-apps-directly-on-gameshell/5144>\
**Category:** Firmware and Apps\
**Tags:** community, gameshell, software, faq\
**Created:** [January 14, 2020, 7:09am UTC](https://forum.clockworkpi.com/t/are-there-any-dev-environments-tools-for-making-games-and-apps-directly-on-gameshell/5144 "2020-01-14T07:09:38Z")\
**Posts on this page:** 1\
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**Author:** ![adcockm](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/adcockm/32/1664_2.png) [@adcockm](https://forum.clockworkpi.com/u/adcockm)\
**Post date:** [January 14, 2020, 7:58am UTC](https://forum.clockworkpi.com/t/are-there-any-dev-environments-tools-for-making-games-and-apps-directly-on-gameshell/5144/2 "2020-01-14T07:58:02Z")

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[Pico-8](https://www.lexaloffle.com/pico-8.php) (commercial, but cheap) and [TIC-80](https://tic.computer/) (free!) have development environments built in, but you’d need at least a bluetooth keyboard (and ideally, mouse), and it would be difficult and hard on the eyes to try to just use the Gameshell screen for the display. A better option would be to use a laptop of some sort, run Pico-8 or TIC-80 on that to develop, and then transfer the results to the Gameshell to test. There’s also GB Studio which is free, but again you’d need a laptop or something to run it on: [GB Studio - Create Real ROM files](https://forum.clockworkpi.com/t/gb-studio-create-real-rom-files/3469)

It would be a real challenge to try to make a game development tool using only the d-pad and buttons of the Gameshell. It would be interesting to see if someone tried, but I can’t imagine that it would work that well. Even a sprite editor would be a challenge without a mouse (or touchscreen).

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