This is the majority of what will be included in the next release, so you can apply it to your build 200128 DEOT image. Good news! That means you won’t need to format your card again! I could make a streamlined installation script, but I fear that will break things! Better off doing things by hand, I’d say.
As per @adcockm 's suggestion re: cleaning up the DEOT apps, I have updated some files.
Download and decompress these.
Apps: 40_D.E.O.T. Extra.zip - Google Drive
Updated Skin: DEOT Skin.zip - Google Drive
- Go into
/home/cpi/apps/Menu
and delete the existing 41_MANUAL, 42_OPERATION, AND 43_MAIL directories. - Copy the new 40_D.E.O.T. Extra folder to
/home/cpi/apps/Menu
- Copy the DEOT skin folder into
/home/cpi/skins
, overwriting the existing one. This updated skin also addresses the font graphical errors.
Again, thanks @adcockm
While I’m here, don’t forget to update to this version of retroarch.cfg. I made a small typo in the buildbot URL.
Also, if you want the Retroarch cores manager in the gameshell launcher’s setting menu to function, update
/home/cpi/launcher/Menu/GameShell/10_Settings/Cores/__init__.py
with this:
# -*- coding: utf-8 -*-
import os
import platform
import pygame
import glob
#import math
import commands
#from beeprint import pp
from libs.roundrects import aa_round_rect
#import gobject
#from wicd import misc
## local UI import
from UI.constants import Width,Height,ICON_TYPES
from UI.page import Page,PageSelector
from UI.label import Label
from UI.util_funcs import midRect,FileExists,IsExecutable,ArmSystem,CmdClean
from UI.keys_def import CurKeys, IsKeyStartOrA, IsKeyMenuOrB
from UI.scroller import ListScroller
from UI.icon_pool import MyIconPool
from UI.icon_item import IconItem
from UI.confirm_page import ConfirmPage
from UI.multi_icon_item import MultiIconItem
from UI.lang_manager import MyLangManager
from UI.multilabel import MultiLabel
from UI.info_page_list_item import InfoPageListItem
from UI.info_page_selector import InfoPageSelector
from UI.skin_manager import MySkinManager
class DeleteCoreConfirmPage(ConfirmPage):
_ConfirmText = MyLangManager.Tr("Awaiting Input")
_FootMsg = ["Nav","","","Cancel","OK"]
CallbackA = None
def KeyDown(self,event):
if IsKeyMenuOrB(event.key):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if IsKeyStartOrA(event.key):
self._Screen._MsgBox.SetText("Applying")
self._Screen._MsgBox.Draw()
self._Screen.SwapAndShow()
pygame.time.delay(638)
self.CallbackA()
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
class CoresPage(Page):
_FootMsg = ["Nav","Del","Scan","Back",""]
_MyList = []
_ListFontObj = MyLangManager.TrFont("varela13")
_AList = {}
_Scrolled = 0
_BGwidth = 320
_BGheight = 240-24-20
_DrawOnce = False
_Scroller = None
_EasingDur = 30
_CORES_PATH = "%s/.config/retroarch/cores" % os.path.expanduser('~')
_Config =None
_AllowedExts = [".so",".bin"]
_HiddenSos = ["chailove_libretro.so","nxengine_libretro.so"]
def __init__(self):
Page.__init__(self)
self._Icons = {}
if "arm" in platform.machine():
pass
def GenList(self):
self._MyList = []
## map ini to self._AList
files_path = glob.glob(self._CORES_PATH+"/*")
start_x = 10
start_y = 0
counter = 0
for i,v in enumerate( files_path):
if os.path.basename(v) in self._HiddenSos:
continue
filename, file_extension = os.path.splitext(v)
alias_file = filename+file_extension + ".alias"
if file_extension in self._AllowedExts:
li = InfoPageListItem()
li._Parent = self
li._PosX = start_x
li._PosY = start_y + counter*InfoPageListItem._Height
li._Width = Width-10
li._Fonts["normal"] = self._ListFontObj
li._Fonts["small"] = MySkinManager.GiveFont("varela12")
li._ReadOnly = True
if os.path.isfile(alias_file):
fp = open(alias_file, "r")
alias = fp.read()
alias = alias.strip()
label_text = alias.decode("utf8")
li.Init( label_text )
fp.close()
else:
li.Init( os.path.basename(v) )
li._Flag = v
##li.SetSmallText( v )
self._MyList.append(li)
counter += 1
def Init(self):
if self._Screen != None:
if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
self._CanvasHWND = self._Screen._CanvasHWND
self._PosX = self._Index*self._Screen._Width
self._Width = self._Screen._Width ## equal to screen width
self._Height = self._Screen._Height
ps = InfoPageSelector()
ps._PosX = 11
ps._Parent = self
ps._Width = self._Width-10
self._Ps = ps
self._PsIndex = 0
self._Scroller = ListScroller()
self._Scroller._Parent = self
self._Scroller._PosX = 2
self._Scroller._PosY = 2
self._Scroller.Init()
self._ConfirmBox = DeleteCoreConfirmPage()
self._ConfirmBox._Screen = self._Screen
self._ConfirmBox._Name = "Confirm to Delete?"
self._ConfirmBox._Parent = self
self._ConfirmBox.Init()
def ReScan(self):
self.GenList()
self.RefreshPsIndex()
def ConfirmBoxCallbackA(self):
if len(self._MyList) == 0:
return
cur_li = self._MyList[self._PsIndex]
os.system("rm %s" % CmdClean(cur_li._Flag))
self.GenList()
self.RefreshPsIndex()
def OnLoadCb(self):
self._Scrolled = 0
self._PosY = 0
self._DrawOnce = False
self.GenList()
def OnReturnBackCb(self):
pass
def KeyDown(self,event):
if IsKeyMenuOrB(event.key):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["X"]: #Scan current
self.ReScan()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Y"]: #del
if len(self._MyList) == 0:
return
self._ConfirmBox.CallbackA = self.ConfirmBoxCallbackA
self._Screen.PushPage(self._ConfirmBox)
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Up"]:
self.ScrollUp()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Down"]:
self.ScrollDown()
self._Screen.Draw()
self._Screen.SwapAndShow()
def Draw(self):
self.ClearCanvas()
if len(self._MyList) > 0:
self._Ps.Draw()
for i in self._MyList:
i.Draw()
self._Scroller.UpdateSize( len(self._MyList)*InfoPageListItem._Height,
self._PsIndex*InfoPageListItem._Height)
self._Scroller.Draw()
class APIOBJ(object):
_Page = None
def __init__(self):
pass
def Init(self,main_screen):
self._Page = CoresPage()
self._Page._Screen = main_screen
self._Page._Name ="Retroarch cores manager"
self._Page.Init()
def API(self,main_screen):
if main_screen !=None:
main_screen.PushPage(self._Page)
main_screen.Draw()
main_screen.SwapAndShow()
OBJ = APIOBJ()
def Init(main_screen):
OBJ.Init(main_screen)
def API(main_screen):
OBJ.API(main_screen)
For consistency, I have also modified the Picodrive retroarch action.config to download from the buildbot URL.
- After doing the above edit to the settings menu, reload the launcher, and then run the Retroarch cores manager.
- Delete the picodrive for gameshell SO file.
- Go into /home/cpi/apps/Menu/20_Retro Games/50_PicoDrive and edit the action.config file to contain this:
ROM=/home/cpi/games/MegaDrive
ROM_SO=/home/cpi/.config/retroarch/cores/picodrive_libretro.so
EXT=bin,zip,gen,32x,smd,iso,7z
LAUNCHER=retroarch -L
TITLE=PicoDrive Roms
SO_URL=ttps://buildbot.libretro.com/nightly/linux/armv7-neon-hf/latest/picodrive_libretro.so.zip
- Reload the launcher, then attempt to run a game with Picodrive. It should update to the latest version.