# Desmume or MelonDS

**URL:** <https://forum.clockworkpi.com/t/desmume-or-melonds/5347>\
**Category:** GameShell\
**Tags:** retroarch\
**Created:** [February 28, 2020, 8:01pm UTC](https://forum.clockworkpi.com/t/desmume-or-melonds/5347 "2020-02-28T20:01:06Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![BPV500](https://avatars.discourse-cdn.com/v4/letter/b/ea5d25/32.png) [@BPV500](https://forum.clockworkpi.com/u/BPV500)\
**Post date:** [May 27, 2020, 12:12pm UTC](https://forum.clockworkpi.com/t/desmume-or-melonds/5347/19 "2020-05-27T12:12:01Z")

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Thanks, @r043v that did the trick. The only other problem I’m encountering is (obviously) the lack of touchscreen. I noticed in the control mapping @javelinface mapped out that there is an option for [CONTROL\_INDEX\_TOUCH\_CURSOR\_PRESS]. Is there a list of mapping numbers somewhere I could use to program the middle light bar button (or really any other available button) as a general “touch the screen” button?

Update: Nevermind, I managed to remap one of the buttons, but there was an obvious issue with the lack of control regarding where you click. I guess I will have to look further into the [mouse mod](https://forum.clockworkpi.com/t/modify-the-keypad-firmware-to-simulate-the-mouse/4439), but I am admittedly intimidated at the idea of modifying the firmware.

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