# Let's play x86 games!

**URL:** <https://forum.clockworkpi.com/t/lets-play-x86-games/4848>\
**Category:** Games\
**Created:** [November 18, 2019, 6:44pm UTC](https://forum.clockworkpi.com/t/lets-play-x86-games/4848 "2019-11-18T18:44:54Z")\
**Posts on this page:** 1\
**Showing post:** 49

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**Author:** ![adcockm](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/adcockm/32/1664_2.png) [@adcockm](https://forum.clockworkpi.com/u/adcockm)\
**Post date:** [January 14, 2020, 12:10am UTC](https://forum.clockworkpi.com/t/lets-play-x86-games/4848/49 "2020-01-14T00:10:25Z")

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I thought I got MathildaCastilla to work with the version of box86 that was posted above, but I might have been using a newer version. It seems like the author of box86 is making improvements almost daily now, and every time I rebuild and try it more stuff works. I’d post a binary here, but it’s going to be out of date shortly after I post it. ☹

Here’s the latest build I have on my Gameshell. It’s just the box86 file, so you’ll need to copy that into wherever it was before.

> **[box86.zip](https://drive.google.com/file/d/1P8F1Ht73PMTtfCJ9yLe2YTWc-PxFpGBJ/view?usp=sharing)**
>
> Google Drive file.

Note that sometimes things break in the newer builds. I ran a quick check to see if MathildaCastilla works with this one and it does, but I’m not sure if sound is working – seemed silent on mine. It was fast once the game got going though.

I also just posted a native build of VVVVVV for Gameshell on that other thread. I’d recommend using it instead of the box86 version, since it should be faster and more stable.

> [@Let's Play VVVVVV](https://forum.clockworkpi.com/t/lets-play-vvvvvv/4859/3):
>
> Since the author just posted the source code a few days ago, it can be compiled for Gameshell directly, and doesn’t require the box86 emulator anymore. This means it should also run at full speed (seemed like it was before anyway), and should be more stable. I compiled and it seems to run fine. Here’s the full (free) package. It’s identical to the one @slock posted above, but with box86 and the x86 binaries removed, and the Gameshell binary included instead.

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_[View the full topic](https://forum.clockworkpi.com/t/lets-play-x86-games/4848)._
