# New programs to make videogames in 2D?

**URL:** <https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127>\
**Category:** Developers\
**Created:** [August 1, 2018, 11:39am UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127 "2018-08-01T11:39:31Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![Neophyte](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/neophyte/32/718_2.png) [@Neophyte](https://forum.clockworkpi.com/u/Neophyte)\
**Post date:** [August 1, 2018, 11:39am UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/1 "2018-08-01T11:39:31Z")

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Greetings people.

I’m wondering if anybody knows programs to make videogames in 2D very easy to work with, for no programers.

And it will be perfect to work in Windows OS to put it on a gameshell when I finish.

Thanks for the info!

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**Author:** ![Godzil](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/godzil/32/60_2.png) [@Godzil](https://forum.clockworkpi.com/u/Godzil)\
**Post date:** [August 1, 2018, 12:53pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/2 "2018-08-01T12:53:02Z")

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Really depends on what you want to do, and how much you are ready to learn a bit of programming.

There is no solution that easily target the game shell, but there are a couple of hints:

For RPGs you can have a look at RPGMaker: [https://www.humblebundle.com/store/search?sort=bestselling&search=RPGMaker](https://www.humblebundle.com/store/search?sort=bestselling&search=RPGMaker)  
For other type of 2D games, you can look at tools like

Clickteam Fusion: [https://www.humblebundle.com/store/clickteam-fusion-25](https://www.humblebundle.com/store/clickteam-fusion-25)  
or Game Maker Studio: [https://www.humblebundle.com/store/gamemaker-studio-2-desktop](https://www.humblebundle.com/store/gamemaker-studio-2-desktop)

If you are willing to learn a bit of programming language, python would probably be a good choice for a start, and there are some interesting books like these one:

- Program Arcade Games in Python: [https://www.amazon.co.uk/Program-Arcade-Games-Python-Pygame/dp/1484217896](https://www.amazon.co.uk/Program-Arcade-Games-Python-Pygame/dp/1484217896)
- Invent your own computer game in Python: [https://www.amazon.co.uk/Invent-Your-Computer-Games-Python/dp/1593277954](https://www.amazon.co.uk/Invent-Your-Computer-Games-Python/dp/1593277954)

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<div class="post-metadata">

**Author:** ![Neophyte](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/neophyte/32/718_2.png) [@Neophyte](https://forum.clockworkpi.com/u/Neophyte)\
**Post date:** [August 1, 2018, 1:42pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/3 "2018-08-01T13:42:52Z")

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Thank you so much Godzil, I’m eager to start 😀

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<div class="post-metadata">

**Author:** ![Godzil](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/godzil/32/60_2.png) [@Godzil](https://forum.clockworkpi.com/u/Godzil)\
**Post date:** [August 1, 2018, 1:56pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/4 "2018-08-01T13:56:44Z")

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You are welcome, don’t hesitate to ask question!

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**Author:** ![MikeB](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/mikeb/32/40_2.png) [@MikeB](https://forum.clockworkpi.com/u/MikeB)\
**Post date:** [August 1, 2018, 2:22pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/5 "2018-08-01T14:22:33Z")

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You might also consider App Game Kit: [https://www.appgamekit.com/](https://www.appgamekit.com/) which is pretty straightforward.  
One thing to keep in mind is that for the Gameshell, you need it to produce ARM compatible files (RPG maker seems to make that pretty complicated)

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**Author:** ![Godzil](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/godzil/32/60_2.png) [@Godzil](https://forum.clockworkpi.com/u/Godzil)\
**Post date:** [August 1, 2018, 2:26pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/6 "2018-08-01T14:26:22Z")

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Not going to make a full discussion about it, but RPGMaker 2000 project should be usable on teh GameShell with not a lot of work.

If I get mine one day I will make an howto about it.

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**Author:** ![MrMilkeo](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/mrmilkeo/32/1450_2.png) [@MrMilkeo](https://forum.clockworkpi.com/u/MrMilkeo)\
**Post date:** [January 7, 2019, 12:40am UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/7 "2019-01-07T00:40:48Z")

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Did you ever find out how to?

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<div class="post-metadata">

**Author:** ![ugly\_cat](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/ugly_cat/32/1371_2.png) [@ugly\_cat](https://forum.clockworkpi.com/u/ugly_cat)\
**Post date:** [January 7, 2019, 7:49pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/8 "2019-01-07T19:49:34Z")

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You could use Godot. It has a a visual scripting language designed for people who don’t want to dive into programming.

I’ll be posting updates on getting the engine working with the clockwork board in the future. 😉

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**Author:** ![BenitoChiles](https://avatars.discourse-cdn.com/v4/letter/b/fbc32d/32.png) [@BenitoChiles](https://forum.clockworkpi.com/u/BenitoChiles)\
**Post date:** [January 8, 2019, 5:56am UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/9 "2019-01-08T05:56:50Z")

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I think can use this if do not know the programming languages.🤗  
What is the better think other than this?

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**Author:** ![partTimeCrazy](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/parttimecrazy/32/1463_2.png) [@partTimeCrazy](https://forum.clockworkpi.com/u/partTimeCrazy)\
**Post date:** [January 11, 2019, 9:18am UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/10 "2019-01-11T09:18:30Z")

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Gamemaker is a good piece of software, you can code if you want but it also has drag and drop functionality. Don’t know if it lets you export for gameshell though, maybe someone else can answer that?

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**Author:** ![Liquidream](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/liquidream/32/1432_2.png) [@Liquidream](https://forum.clockworkpi.com/u/Liquidream)\
**Post date:** [January 14, 2019, 1:08pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/11 "2019-01-14T13:08:36Z")

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Another option you may wish to consider is [PICO-8](https://www.lexaloffle.com/pico-8.php)?  
It’s a fantasy 8-bit console (_essentially a gamedev engine_) for making, sharing and playing tiny games and other computer programs.

The PICO-8 console/engine is designed to have limitations (code/screen/colours/etc.) - so don’t expect to create the next AAA title on it, but the limitations actually help you to stay focused on creating gameplay - and also makes it quite good for prototyping.

It’s not free, but it’s only a one-off cost of $14.99 - and that allows you to export to Web, as well as Win, Mac and Linux binaries. It’s a self-contained system, with integrated: Sprite, Map, SFX and Music editor all built-in.

People have successfully got the Raspberry Pi build to work on the GameShell, [see here for a guide](https://forum.clockworkpi.com/t/how-to-install-pico-8-on-gameshell/1012).

Anyway, something else to potentially consider! 😃

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<div class="post-metadata">

**Author:** ![mccarthy](https://avatars.discourse-cdn.com/v4/letter/m/59ef9b/32.png) [@mccarthy](https://forum.clockworkpi.com/u/mccarthy)\
**Post date:** [January 15, 2019, 11:25pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/12 "2019-01-15T23:25:10Z")

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I’ve been using LÖVE, you can find all the info you need to get up and running here: [https://love2d.org/](https://love2d.org/)

There’s a thread on the forum for it here: [Love2d on gameshell](https://forum.clockworkpi.com/t/love2d-on-gameshell/92)

Some great tutorials to get started here: [https://simplegametutorials.github.io/](https://simplegametutorials.github.io/)
