# New programs to make videogames in 2D?

**URL:** <https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127>\
**Category:** Developers\
**Created:** [August 1, 2018, 11:39am UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127 "2018-08-01T11:39:31Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![Liquidream](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/liquidream/32/1432_2.png) [@Liquidream](https://forum.clockworkpi.com/u/Liquidream)\
**Post date:** [January 14, 2019, 1:08pm UTC](https://forum.clockworkpi.com/t/new-programs-to-make-videogames-in-2d/1127/11 "2019-01-14T13:08:36Z")

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Another option you may wish to consider is [PICO-8](https://www.lexaloffle.com/pico-8.php)?  
It’s a fantasy 8-bit console (_essentially a gamedev engine_) for making, sharing and playing tiny games and other computer programs.

The PICO-8 console/engine is designed to have limitations (code/screen/colours/etc.) - so don’t expect to create the next AAA title on it, but the limitations actually help you to stay focused on creating gameplay - and also makes it quite good for prototyping.

It’s not free, but it’s only a one-off cost of $14.99 - and that allows you to export to Web, as well as Win, Mac and Linux binaries. It’s a self-contained system, with integrated: Sprite, Map, SFX and Music editor all built-in.

People have successfully got the Raspberry Pi build to work on the GameShell, [see here for a guide](https://forum.clockworkpi.com/t/how-to-install-pico-8-on-gameshell/1012).

Anyway, something else to potentially consider! 😃

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