# RetroArch Megathread

**URL:** <https://forum.clockworkpi.com/t/retroarch-megathread/716>\
**Category:** Emulators\
**Tags:** retroarch, howto\
**Created:** [July 25, 2018, 5:04am UTC](https://forum.clockworkpi.com/t/retroarch-megathread/716 "2018-07-25T05:04:39Z")\
**Posts on this page:** 1\
**Showing post:** 434

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**Author:** ![podmaz](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/podmaz/32/2189_2.png) [@podmaz](https://forum.clockworkpi.com/u/podmaz)\
**Post date:** [October 11, 2019, 7:44am UTC](https://forum.clockworkpi.com/t/retroarch-megathread/716/434 "2019-10-11T07:44:47Z")

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@javelinface

> [@javelinface](#):
>
> What do people mean when they say aspect ratio problems? Eg, some games are by default a 1:1 ratio, meaning that there will be bars on the side. Is this considered a problem? Do people want 1:1 games to be stretched to the 4:3 screen? Or is the stretch the problem? Either way, you can just specify what you want, and it will happen.

You can look this forum thread [Gambatte-libretro aspect error with lima driver in v0.3 OS](https://forum.clockworkpi.com/t/gambatte-libretro-aspect-error-with-lima-driver-in-v0-3-os/2450)  
This problem occurred with introduction of lima driver, as I understand, all consoles with more or less not standart aspect ratio works that way. In my experience it is game boy, game boy color, neo geo pocket/color, vertical oriented arcade games.

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