# Trying to get Retroarch to work on A06

**URL:** https://forum.clockworkpi.com/t/trying-to-get-retroarch-to-work-on-a06/7442
**Category:** DevTerm
**Created:** [November 20, 2021, 2:49am UTC](https://forum.clockworkpi.com/t/trying-to-get-retroarch-to-work-on-a06/7442 "2021-11-20T02:49:42Z")
**Posts on this page:** 1
**Showing post:** 35

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### Author: ![poulsbo](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.clockworkpi.com/poulsbo/32/5845_2.png) [@poulsbo](https://forum.clockworkpi.com/u/poulsbo)
#### Post date: [January 21, 2022, 3:44am UTC](https://forum.clockworkpi.com/t/trying-to-get-retroarch-to-work-on-a06/7442/35 "2022-01-21T03:44:19Z")

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Oh boy, audio stuttering. This is the main problem I’m having with the A04.

Audio stuttering varies a lot depending on which core I am using. The most demanding core I’ve been trying to get working is snes. There are several snes cores. I had the best luck with the snes9x variants, such as snes9x2010. The bsnes ones are all unusable.

I built the cores using `libretro-super` as originally suggested [here](https://forum.clockworkpi.com/t/trying-to-get-retroarch-to-work-on-a06/7442/9).

Also, _I only get smooth performance in windowed mode_ for snes. I haven’t tried less demanding emulations like gba yet. Those might work better.

I tried enabling GLES for compilation, as suggested [here](https://forum.clockworkpi.com/t/retroarch-windowed-vs-fullscreen-a04/7935/2), but I didn’t see any difference.

The next thing I might try is installing RetroArch using [snapd](https://forum.clockworkpi.com/t/retroarch-windowed-vs-fullscreen-a04/7935/3).

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