# \#emulator

**URL:** https://forum.clockworkpi.com/tag/emulator/21.md

[Latest](https://forum.clockworkpi.com/latest.md) · [Categories](https://forum.clockworkpi.com/categories.md) · [Tags](https://forum.clockworkpi.com/tags.md)

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## [Acorn Atom Emulator](https://forum.clockworkpi.com/t/acorn-atom-emulator/23417)

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**Author:** [@BlairLeduc](https://forum.clockworkpi.com/u/BlairLeduc)\
**Replies:** 1\
**Last updated:** [September 27, 2026, 4:15am UTC](https://forum.clockworkpi.com/t/acorn-atom-emulator/23417 "2026-09-27T04:15:15Z")

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This is the first home computer built by Acorn, the company that would eventually create the Acorn RISC Machine or ARM that is used in every smart phone and Apple computer released today. It is also the precursor to the …

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## [PicoCalcTRS - TRS-80 Model 3 Emulator](https://forum.clockworkpi.com/t/picocalctrs-trs-80-model-3-emulator/22215)

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**Author:** [@JPCordeiro](https://forum.clockworkpi.com/u/JPCordeiro)\
**Replies:** 8\
**Last updated:** [May 29, 2026, 9:37am UTC](https://forum.clockworkpi.com/t/picocalctrs-trs-80-model-3-emulator/22215 "2026-05-29T09:37:59Z")

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Hi, I created a new firmware for our beloved PicoCalc with pico2 board : PicoCalcTRS, a TRS-80 Model 3 Emulator. It is based on the amazing work of @BlairLeduc for the Hardware Abstraction Layer. It also use the core …

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## [FEX-emu Install](https://forum.clockworkpi.com/t/fex-emu-install/21070)

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**Author:** [@Kael](https://forum.clockworkpi.com/u/Kael)\
**Replies:** 11\
**Last updated:** [May 4, 2026, 6:55pm UTC](https://forum.clockworkpi.com/t/fex-emu-install/21070 "2026-05-04T18:55:22Z")

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Hello Im lowlevel-user(newbie\]. When i search for ways to install FEX-emu it show me for Unbuntu and Debian. But i can’t install from apt and can’t find wget depository or other metods. Can you please help me? Thank you…

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## [CHIP-8 Emulator (Beta Version)](https://forum.clockworkpi.com/t/chip-8-emulator-beta-version/20819)

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**Author:** [@ArielPalazzesi](https://forum.clockworkpi.com/u/ArielPalazzesi)\
**Replies:** 6\
**Last updated:** [December 20, 2025, 6:30pm UTC](https://forum.clockworkpi.com/t/chip-8-emulator-beta-version/20819 "2025-12-20T18:30:08Z")

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Good morning! I’m learning to use C again, with the idea of writing one or more emulators for simple platforms. I started with this one, and in just a few days I’ve achieved a “decent” version that I’d like to share. W…

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## [SMS Plus (Sega Master System, Game Gear, SG-1000 emulator)](https://forum.clockworkpi.com/t/sms-plus-sega-master-system-game-gear-sg-1000-emulator/20553)

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**Author:** [@maple](https://forum.clockworkpi.com/u/maple)\
**Replies:** 32\
**Last updated:** [December 11, 2025, 8:07pm UTC](https://forum.clockworkpi.com/t/sms-plus-sega-master-system-game-gear-sg-1000-emulator/20553 "2025-12-11T20:07:23Z")

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a mostly straight port of Charles MacDonald’s SMS Plus 1.3. sorry, only a teaser yet :\] running on pico2 @ 210mhz (need to downclock screen PIO to clock CPU any higher), but it shouldn’t be using any more RA…

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## [PicoCalc GBemu - Yet another GB Emulator](https://forum.clockworkpi.com/t/picocalc-gbemu-yet-another-gb-emulator/20350)

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**Author:** [@quanliew28](https://forum.clockworkpi.com/u/quanliew28)\
**Replies:** 17\
**Last updated:** [November 7, 2025, 2:19am UTC](https://forum.clockworkpi.com/t/picocalc-gbemu-yet-another-gb-emulator/20350 "2025-11-07T02:19:37Z")

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Hi guys. I started tinkering with PicoCalc recently and though why not develop a GB emulator for the Pico Calc and here is it. It is based on the GBPeanut GB engine. Also credit to BlairLeduc for the drivers library. S…

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## [X48ng emulator migration to Picocalc Luckfox Lyra](https://forum.clockworkpi.com/t/x48ng-emulator-migration-to-picocalc-luckfox-lyra/18959)

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**Author:** [@hpsaturn](https://forum.clockworkpi.com/u/hpsaturn)\
**Replies:** 1\
**Last updated:** [October 14, 2025, 8:48pm UTC](https://forum.clockworkpi.com/t/x48ng-emulator-migration-to-picocalc-luckfox-lyra/18959 "2025-10-14T20:48:14Z")

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Hi, I started to work in the migration of the x48ng emulator to Luckfox Lyra Picocal alternative. I have a “in progress” branch over a nice and easy environment or SDK using Docker, thanks to @benklop but I have an execu…

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## [I can’t use RetroArch!](https://forum.clockworkpi.com/t/i-can-t-use-retroarch/7471)

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**Author:** [@osoui](https://forum.clockworkpi.com/u/osoui)\
**Replies:** 11\
**Last updated:** [November 28, 2021, 12:12am UTC](https://forum.clockworkpi.com/t/i-can-t-use-retroarch/7471 "2021-11-28T00:12:33Z")

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I got devterm(A06) and installed RetroArch. But I don’t know how to fix it.

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## [µConsole's emulation](https://forum.clockworkpi.com/t/consoles-emulation/13945)

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**Author:** [@lis6502](https://forum.clockworkpi.com/u/lis6502)\
**Replies:** 5\
**Last updated:** [July 20, 2024, 7:52pm UTC](https://forum.clockworkpi.com/t/consoles-emulation/13945 "2024-07-20T19:52:23Z")

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Hi there, with some awful hackery i was able to “emulate” µConsole’s OS on x86 pc. Why? well, i needed something faster than D1 to compile stuff, also it was easier to spin GitHub - LekKit/RVVM: The RISC-V Virtual M…

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## [VirtualT, Tandy TRS-80 Model 100 emulator for DevTerm A06 & A04](https://forum.clockworkpi.com/t/virtualt-tandy-trs-80-model-100-emulator-for-devterm-a06-a04/8296)

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**Author:** [@Steven\_Boger](https://forum.clockworkpi.com/u/Steven_Boger)\
**Replies:** 21\
**Last updated:** [August 16, 2022, 4:07pm UTC](https://forum.clockworkpi.com/t/virtualt-tandy-trs-80-model-100-emulator-for-devterm-a06-a04/8296 "2022-08-16T16:07:21Z")

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I’ve pushed the changes I’m using to build VirtualT for DevTerm A06. I’ll accept pull-requests and I’ve added a discussion area. This is not my code. I just hacked it to build on DevTerm A06. todo: Fix fullscreen mod…

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## [Vice / C64 on Devterm](https://forum.clockworkpi.com/t/vice-c64-on-devterm/7854)

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**Author:** [@mischk](https://forum.clockworkpi.com/u/mischk)\
**Replies:** 9\
**Last updated:** [January 27, 2022, 10:12pm UTC](https://forum.clockworkpi.com/t/vice-c64-on-devterm/7854 "2022-01-27T22:12:53Z")

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I installed the commodore home computer emulator vice on DevTerm via apt. After installing the correct ROMS, it works okay, but the program window doesnt fit on the screen, Its height is too big, so the bottom of the win…

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## [Octo, the CHIP-8 IDE](https://forum.clockworkpi.com/t/octo-the-chip-8-ide/6116)

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**Author:** [@JohnEarnest](https://forum.clockworkpi.com/u/JohnEarnest)\
**Replies:** 5\
**Last updated:** [September 5, 2021, 12:19am UTC](https://forum.clockworkpi.com/t/octo-the-chip-8-ide/6116 "2021-09-05T00:19:53Z")

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CHIP-8 is a virtual game console dating to the late 1970s. Thanks to its simplicity it has become something of a rite of passage for anyone interested in writing emulators. Over the past few years I’ve built a collection…

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## [Any chance of getting Haxeflixel to work on GameShell?](https://forum.clockworkpi.com/t/any-chance-of-getting-haxeflixel-to-work-on-gameshell/6260)

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**Author:** [@2000brix](https://forum.clockworkpi.com/u/2000brix)\
**Replies:** 3\
**Last updated:** [February 19, 2021, 3:26am UTC](https://forum.clockworkpi.com/t/any-chance-of-getting-haxeflixel-to-work-on-gameshell/6260 "2021-02-19T03:26:28Z")

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In advance sorry for my weird formatting I was wondering if there was any chance of getting HaxeFlixel to work on GameShell, so I could play Friday Night Funkin’ on it. Mine is currently broken at the moment, but I was j…

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## [PocketSNES standalone build](https://forum.clockworkpi.com/t/pocketsnes-standalone-build/3876)

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**Author:** [@cjv123](https://forum.clockworkpi.com/u/cjv123)\
**Replies:** 46\
**Last updated:** [February 9, 2021, 2:42am UTC](https://forum.clockworkpi.com/t/pocketsnes-standalone-build/3876 "2021-02-09T02:42:13Z")

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## [Can I play N64 on the PS1 emulator](https://forum.clockworkpi.com/t/can-i-play-n64-on-the-ps1-emulator/5943)

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**Author:** [@omission229](https://forum.clockworkpi.com/u/omission229)\
**Replies:** 4\
**Last updated:** [October 9, 2020, 6:19pm UTC](https://forum.clockworkpi.com/t/can-i-play-n64-on-the-ps1-emulator/5943 "2020-10-09T18:19:20Z")

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One time I extracted a rom and got a couple of files. One of them said core but it wasn’t specific to the game. The gameshell can play PS1 pretty well so I wondered If I could swap the core and play it on the PS1 emulato…

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## [PocketSNES Working but cant launch games](https://forum.clockworkpi.com/t/pocketsnes-working-but-cant-launch-games/5745)

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**Author:** [@wayfarer](https://forum.clockworkpi.com/u/wayfarer)\
**Replies:** 2\
**Last updated:** [August 30, 2020, 11:19am UTC](https://forum.clockworkpi.com/t/pocketsnes-working-but-cant-launch-games/5745 "2020-08-30T11:19:38Z")

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hi, ive posted in topics before about this, basically I have got to the stage where PocketSNes is LAUNCHING but no option to selct game. I am fairly experienced with GameShell and coding on the and SSHing into GS . Anywa…

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## [Mupen64+ flickering](https://forum.clockworkpi.com/t/mupen64-flickering/5687)

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**Author:** [@Lambdanaut](https://forum.clockworkpi.com/u/Lambdanaut)\
**Replies:** 0\
**Last updated:** [May 20, 2020, 4:07pm UTC](https://forum.clockworkpi.com/t/mupen64-flickering/5687 "2020-05-20T16:07:17Z")

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Hiya. I followed the procedures given by the user Javilinface and was able to run N64 games using mupen64+. However the screen flickering is really bad in most of the games. It doesn’t really appear in Banjo Kazooie from…

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## [Mupen64 crashes, PLEASE HELP](https://forum.clockworkpi.com/t/mupen64-crashes-please-help/5455)

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**Author:** [@2000brix](https://forum.clockworkpi.com/u/2000brix)\
**Replies:** 16\
**Last updated:** [April 6, 2020, 4:55pm UTC](https://forum.clockworkpi.com/t/mupen64-crashes-please-help/5455 "2020-04-06T16:55:20Z")

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I downloaded a Pokemon Stadium rom for the n64, but when I run it on my GameShell using mupen64 the screen goes black and the game crashes. I tried downloading an updated version of mupen64, but for some stupid reason I …

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## [How to get mupen64+ to run?](https://forum.clockworkpi.com/t/how-to-get-mupen64-to-run/4984)

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**Author:** [@AteMyMate](https://forum.clockworkpi.com/u/AteMyMate)\
**Replies:** 21\
**Last updated:** [January 7, 2020, 5:21pm UTC](https://forum.clockworkpi.com/t/how-to-get-mupen64-to-run/4984 "2020-01-07T17:21:38Z")

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Ok so here is the thing : On OS 0.4 within the retrogames menu where the emulators are, there is mupen64. Putting n64 roms into the corresponding folder using FileZilla works perfectly fine. However, much like with so…

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## [Pcsx Problem - button no response in some games & game is freezing after running](https://forum.clockworkpi.com/t/pcsx-problem-button-no-response-in-some-games-game-is-freezing-after-running/4519)

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**Author:** [@sawyer\_1030](https://forum.clockworkpi.com/u/sawyer_1030)\
**Replies:** 7\
**Last updated:** [September 24, 2019, 1:18am UTC](https://forum.clockworkpi.com/t/pcsx-problem-button-no-response-in-some-games-game-is-freezing-after-running/4519 "2019-09-24T01:18:55Z")

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Hi all, I import some of the PS1 games into Pcsx folder which are: Dragon Quest Monsters 1+2 (.img format) Super robot wars F (.img format) Super robot wars F Final (.PBP format) Super robot wars ALPHA (.bin format) S…

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## [Ohboy standalone build](https://forum.clockworkpi.com/t/ohboy-standalone-build/3887)

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**Author:** [@cjv123](https://forum.clockworkpi.com/u/cjv123)\
**Replies:** 15\
**Last updated:** [August 8, 2019, 8:49pm UTC](https://forum.clockworkpi.com/t/ohboy-standalone-build/3887 "2019-08-08T20:49:25Z")

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a gb emulator

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## [Fceux for gameshell alone build](https://forum.clockworkpi.com/t/fceux-for-gameshell-alone-build/3875)

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**Author:** [@cjv123](https://forum.clockworkpi.com/u/cjv123)\
**Replies:** 8\
**Last updated:** [August 6, 2019, 12:50am UTC](https://forum.clockworkpi.com/t/fceux-for-gameshell-alone-build/3875 "2019-08-06T00:50:58Z")

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base on:

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## [gpSP for gameshell alone build](https://forum.clockworkpi.com/t/gpsp-for-gameshell-alone-build/3866)

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**Author:** [@cjv123](https://forum.clockworkpi.com/u/cjv123)\
**Replies:** 11\
**Last updated:** [July 24, 2019, 8:31am UTC](https://forum.clockworkpi.com/t/gpsp-for-gameshell-alone-build/3866 "2019-07-24T08:31:29Z")

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SDL rendering, maybe more power saving

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## [Picodrive for gameshell standalone build](https://forum.clockworkpi.com/t/picodrive-for-gameshell-standalone-build/3989)

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**Author:** [@cjv123](https://forum.clockworkpi.com/u/cjv123)\
**Replies:** 2\
**Last updated:** [July 6, 2019, 4:33pm UTC](https://forum.clockworkpi.com/t/picodrive-for-gameshell-standalone-build/3989 "2019-07-06T16:33:47Z")

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a Sega Mega Drive emulator

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## [ZX Spectrum (Fuse)](https://forum.clockworkpi.com/t/zx-spectrum-fuse/3751)

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**Author:** [@DevCraft](https://forum.clockworkpi.com/u/DevCraft)\
**Replies:** 0\
**Last updated:** [June 6, 2019, 3:13pm UTC](https://forum.clockworkpi.com/t/zx-spectrum-fuse/3751 "2019-06-06T15:13:16Z")

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Hello, Sinclair ZX Spectrum is one of my most loved systems of my childhood. To make it work, just create this action.config file right next to your other RetroArch emulators. ROM=/home/cpi/games/ZXSpectrum ROM\_SO=/ho…

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## [Nintendo - Game Boy / Color (Gambatte) configuration](https://forum.clockworkpi.com/t/nintendo-game-boy-color-gambatte-configuration/3749)

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**Author:** [@DevCraft](https://forum.clockworkpi.com/u/DevCraft)\
**Replies:** 0\
**Last updated:** [June 6, 2019, 7:52am UTC](https://forum.clockworkpi.com/t/nintendo-game-boy-color-gambatte-configuration/3749 "2019-06-06T07:52:33Z")

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Hello, I wanted to emulate GameBoy - DMG games properly and I like the green color pallete. I downloaded Gambatte and modified the launcher for GameBoy games and everything works fine. ROM=/home/cpi/games/GBC ROM\_SO=/…

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## [Saving gamestate on the Gameshell](https://forum.clockworkpi.com/t/saving-gamestate-on-the-gameshell/3544)

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**Author:** [@Scottbee](https://forum.clockworkpi.com/u/Scottbee)\
**Replies:** 5\
**Last updated:** [May 9, 2019, 11:14pm UTC](https://forum.clockworkpi.com/t/saving-gamestate-on-the-gameshell/3544 "2019-05-09T23:14:44Z")

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Hi guys, I recently ordered a Gameshell and was wondering about how the unit saves a games progress : Does the unit save the state of a game, or does it use the game’s native save function? Can you save the progress i…

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## [No audio from anything emulated](https://forum.clockworkpi.com/t/no-audio-from-anything-emulated/627)

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**Author:** [@jonathanStrange](https://forum.clockworkpi.com/u/jonathanStrange)\
**Replies:** 3\
**Last updated:** [March 10, 2019, 6:27am UTC](https://forum.clockworkpi.com/t/no-audio-from-anything-emulated/627 "2019-03-10T06:27:21Z")

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In the settings\>Audio there is nothing under the Audio Devices. And of course I have nothing populating the retroarch.cfg to restore from. Please halp.

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## [Can you combine multiple PS1 Disks into one file?](https://forum.clockworkpi.com/t/can-you-combine-multiple-ps1-disks-into-one-file/3031)

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**Author:** [@robot](https://forum.clockworkpi.com/u/robot)\
**Replies:** 8\
**Last updated:** [February 27, 2019, 3:01am UTC](https://forum.clockworkpi.com/t/can-you-combine-multiple-ps1-disks-into-one-file/3031 "2019-02-27T03:01:38Z")

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Has anyone been able to combine multiple disks images into one file? Such as getting Final Fantasy VIII’s 4 disks into one file. I attempted to convert it into a pbp file extension but when I try launching the game it cr…

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## [Adding Emulators and Roms to GameShell on PC](https://forum.clockworkpi.com/t/adding-emulators-and-roms-to-gameshell-on-pc/1413)

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**Author:** [@sjenkinsjr](https://forum.clockworkpi.com/u/sjenkinsjr)\
**Replies:** 2\
**Last updated:** [August 19, 2018, 4:16pm UTC](https://forum.clockworkpi.com/t/adding-emulators-and-roms-to-gameshell-on-pc/1413 "2018-08-19T16:16:19Z")

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The information on the forum is helpful but for some, it may be a little difficult to understand. I had some issues comprehending some of the steps and tutorials on adding emulators to the GameShell. With a little persis…

[Next page](https://forum.clockworkpi.com/tag/emulator/21.md?match_all_tags=true&page=1&tags%5B%5D=emulator)
