# \#lightkey

**URL:** https://forum.clockworkpi.com/tag/lightkey/24.md

[Latest](https://forum.clockworkpi.com/latest.md) · [Categories](https://forum.clockworkpi.com/categories.md) · [Tags](https://forum.clockworkpi.com/tags.md)

---

## [Lightkey not working on GBA game](https://forum.clockworkpi.com/t/lightkey-not-working-on-gba-game/5967)

<div class="topic-metadata">

**Author:** [@Kfjii6389v13](https://forum.clockworkpi.com/u/Kfjii6389v13)\
**Replies:** 2\
**Last updated:** [October 22, 2020, 12:16pm UTC](https://forum.clockworkpi.com/t/lightkey-not-working-on-gba-game/5967 "2020-10-22T12:16:32Z")

</div>

Playing Harry Potter Quidditch World Cup and need the shoulder buttons. I connected my lightkey module and the lights activate when I press the buttons but nothing happens in the game. I went into the shift+menu settings…

---

## [Saving, Loading, Rewinding and Going!](https://forum.clockworkpi.com/t/saving-loading-rewinding-and-going/5663)

<div class="topic-metadata">

**Author:** [@SpookyTheSci](https://forum.clockworkpi.com/u/SpookyTheSci)\
**Replies:** 2\
**Last updated:** [May 29, 2020, 9:44pm UTC](https://forum.clockworkpi.com/t/saving-loading-rewinding-and-going/5663 "2020-05-29T21:44:44Z")

</div>

Hello peeps! I’m wondering if there’s a way to bind one of the lightkeys to “Save state,” another to “Load state,” and a third and fourth to “Rewind” and “Fast Forward” with retropi. Anyone have any ideas? (Bonus point…

---

## [Angled lightkey mount](https://forum.clockworkpi.com/t/angled-lightkey-mount/5576)

<div class="topic-metadata">

**Author:** [@Metonym](https://forum.clockworkpi.com/u/Metonym)\
**Replies:** 3\
**Last updated:** [May 7, 2020, 2:01pm UTC](https://forum.clockworkpi.com/t/angled-lightkey-mount/5576 "2020-05-07T14:01:09Z")

</div>

i made a 3d-printed angled lightkey mount that makes it easier to press the buttons. file: https://www.thingiverse.com/thing:4314437

---

## [Middle Lightkey button not working](https://forum.clockworkpi.com/t/middle-lightkey-button-not-working/5387)

<div class="topic-metadata">

**Author:** [@SamusAranX](https://forum.clockworkpi.com/u/SamusAranX)\
**Replies:** 3\
**Last updated:** [March 10, 2020, 8:40am UTC](https://forum.clockworkpi.com/t/middle-lightkey-button-not-working/5387 "2020-03-10T08:40:47Z")

</div>

So yeah. I noticed that the middle Lightkey button wasn’t working when I tried using it as the screenshot key in Retroarch. The LEDs all light up no problem, it’s just that the key does nothing. I looked at the raw even…

---

## [New Device Lightkey will not register](https://forum.clockworkpi.com/t/new-device-lightkey-will-not-register/5161)

<div class="topic-metadata">

**Author:** [@Enqueued](https://forum.clockworkpi.com/u/Enqueued)\
**Replies:** 3\
**Last updated:** [January 15, 2020, 6:09pm UTC](https://forum.clockworkpi.com/t/new-device-lightkey-will-not-register/5161 "2020-01-15T18:09:48Z")

</div>

I just received my Gameshell D.E.O.T Version and the lightkey module will not respond. I have been very careful during my setup but it will not register with the showkey command. Do I need to order another module? Is t…

---

## [How to change LightKey binding?](https://forum.clockworkpi.com/t/how-to-change-lightkey-binding/1237)

<div class="topic-metadata">

**Author:** [@FischOderAal](https://forum.clockworkpi.com/u/FischOderAal)\
**Replies:** 15\
**Last updated:** [July 3, 2019, 5:28pm UTC](https://forum.clockworkpi.com/t/how-to-change-lightkey-binding/1237 "2019-07-03T17:28:20Z")

</div>

I have to highly recommend the LightKey. With its angled design it’s super comfortable to use. Now, there is an issue though: when I’m playing freeDoom the key LK2 / PgUp moves the player to the right, but it is on the l…

---

## [Missing light module](https://forum.clockworkpi.com/t/missing-light-module/1511)

<div class="topic-metadata">

**Author:** [@BPC77](https://forum.clockworkpi.com/u/BPC77)\
**Replies:** 1\
**Last updated:** [August 29, 2018, 7:01pm UTC](https://forum.clockworkpi.com/t/missing-light-module/1511 "2018-08-29T19:01:38Z")

</div>

Hi Received my gameshell obviously the battery had gone however there Was no sign of my little module can anybody please help. Paul

---

## [What are the Keyboard mappings for the Gameshell?](https://forum.clockworkpi.com/t/what-are-the-keyboard-mappings-for-the-gameshell/1111)

<div class="topic-metadata">

**Author:** [@rastacalavera](https://forum.clockworkpi.com/u/rastacalavera)\
**Replies:** 9\
**Last updated:** [August 1, 2018, 4:04pm UTC](https://forum.clockworkpi.com/t/what-are-the-keyboard-mappings-for-the-gameshell/1111 "2018-08-01T16:04:47Z")

</div>

I’m trying to write a script that will run a terminal application and want to use some customization for input options. Currently the program requires the user to press buttons like: “1” or “q” and I would like to remap …

---

## [Getting the lightkey module separately?](https://forum.clockworkpi.com/t/getting-the-lightkey-module-separately/840)

<div class="topic-metadata">

**Author:** [@eashwar](https://forum.clockworkpi.com/u/eashwar)\
**Replies:** 5\
**Last updated:** [July 30, 2018, 2:57pm UTC](https://forum.clockworkpi.com/t/getting-the-lightkey-module-separately/840 "2018-07-30T14:57:40Z")

</div>

Hello everybody! My GameShell arrived yesterday, and so far I am really enjoying it! It’s really cool and was fun to put together and get some cores running on RetroArch. When I backed on KickStarter, I got the Super E…

---

## [Access Retroarch menu while playing ROM (to switch games) rather than having to go back to GS Launcher](https://forum.clockworkpi.com/t/access-retroarch-menu-while-playing-rom-to-switch-games-rather-than-having-to-go-back-to-gs-launcher/694)

<div class="topic-metadata">

**Author:** [@DisruptItYourself](https://forum.clockworkpi.com/u/DisruptItYourself)\
**Replies:** 4\
**Last updated:** [July 25, 2018, 10:20pm UTC](https://forum.clockworkpi.com/t/access-retroarch-menu-while-playing-rom-to-switch-games-rather-than-having-to-go-back-to-gs-launcher/694 "2018-07-25T22:20:54Z")

</div>

I want to change my 3rd button on the light key to pull up the RetroArch menu. I see in the retroarch.cfg; input\_player1\_l = “h” input\_player1\_r = “l” input\_player1\_r2 = “o” input\_player1\_l2 = “y” It seems the key …

---

## [\[IT WORKS!\] Lighting the Lightkey](https://forum.clockworkpi.com/t/it-works-lighting-the-lightkey/644)

<div class="topic-metadata">

**Author:** [@Metalcory](https://forum.clockworkpi.com/u/Metalcory)\
**Replies:** 9\
**Last updated:** [July 24, 2018, 11:23pm UTC](https://forum.clockworkpi.com/t/it-works-lighting-the-lightkey/644 "2018-07-24T23:23:34Z")

</div>

Update: Just right now I am checking for updates from the device updater and is possible to upgrade to the 1.2 system, and after update, my Light Key make some lights \<3 A few weeks ago, I seems to read (maybe Im wron…
