Hi ,
I’ve ported my first Game Boy emulator to the PicoCalc, currently running on a Raspberry Pi Pico W. The emulator is based on a fork of the PocketPico project. It’s functional, but not yet optimized.
Here’s what currently works:
- Audio
- Screen
- Keyboard
What still needs to be optimized:
- Display
I suspect there’s an issue with either the display refresh rate, as the performance isn’t very smooth. So I’m reaching out to fellow developers for help with this.
There’s a function called lcd_draw_line_bis
that allows scaling the display, but it slows things down even more. There’s still a lot of work to do to optimize and clean up the code…
The project is available here: GitHub - TheKiwil/PocketPico: Game Boy emulation on the Raspberry Pi RP2350 for PicoCalc
Scale version:
Will