How to add new emulators (Gameboy, SNES, etc.)

retroarch
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#63

Have you tried the Filezilla ftp method? GUI interface. Easy as drag and drop into the folders. Made it a lot easier to assign an icon for my emulators.

#64

Guys how are you, maybe can you give some hits why it’s not working my build for GBA, this is my configuration for action.config file:

ROM=/home/cpi/games/GAME BOY
ROM_SO=/home/cpi/apps/emulators/mgba_libretro.so
EXT=gb,gbc,gba
LAUNCHER=retroarch -L
TITLE=GAME BOY
SO_URL=https://buildbot.libretro.com/nightly/linux/armv7-neon-hf/latest/mgba_libretro.so.zip

i do the same steeps for SNES and its working fine any recomendations?

Thanks in advance.

Br,

#65

[this is so embarrassing, i forgot to unzip the files, released when see the file extensions on the action.config file.

#66

What core do you recommend for SNES? I’m trying the Core “snes9x” but I have a lot of problems with the sound … Does any other Core work better than this one?
And for Mega Drive and Mega 32X? I know there is a version of PicoDrive “Standalone”, but I would like to use them through RetroArch.

#67

There is an optimized snes9x you can find on this forum same goes for picodrive there is a retroarch core in one of the threads

#68

Hi.

I’m a noob when in comes to this coding stuff, and I came across a issue when following the tutorial.
There isn’t a directory in my GameShell that is the following:
/home/cpi/apps/launcher/Menu/GameShell/20_Retro\ Games/
This also doesn’t work when ‘20_Retro\ Games/’ is replaced with the listed alternatives.
Instead, I have the following:
/home/cpi/launcher/Menu/GameShell/20_Retro Games
I was wondering if this would be the directory that I would create the folder, and use when following all of the other steps.

Thanks!

#69

I’m having the same issue. I was able to install a few emulators, but I used the new script on here to expand my memory card and now I don’t know how to install anymore emulators because the file structure is different

#70

i also have this issue plus when I type the code without the apps word, it says “too many arguments”
pls help ASAP

#71

I copied the path from the github repository (and there it was with apps) as I didn´t have my Clockwork at hand. So use this one:

cd /home/cpi/launcher/Menu/GameShell/20_Retro\ Games/

or

cd ‘/home/cpi/apps/launcher/Menu/GameShell/20_Retro Games/’

#72

this works but I get the code “too many arguments”

#73

Okay I found the reason…

The forum changes the ’ character because I used the blockqute instead of code format, try and copy this one.

cd '/home/cpi/apps/launcher/Menu/GameShell/20_Retro Games/'

image

#74

I used this one and it worked:
cd /home/cpi/launcher/Menu/GameShell/20_Retro\ Games/

Thanks so much!

#75

What should be put in the “action.config” file to hide the extensions? I would like to be able to hide the .bin files from PSX and only the .cue will appear, that there are games with multiple .bin files

#76

if you open the action.config file for your PSX emulator, you should see a list of extensions next to “EXT=”
if you remove “bin” from that list, and then reboot your gameshell or reload the UI, it should only show the cue files or whatever else

#77

I have the same problem, everytime i try to enter in a game appear the message “Do you want to set up this game engine automatically?” i say “yes” and the game will not start