I got it working using the build from august. https://dukeworld.com/eduke32/synthesis/20180801-6962/eduke32_src_20180801-6962.tar.xz
Works with the august build, thanks.
But where is the config file for the keymaping? I want to unbind in the options but I don’t know how :S
Edit this file or remove to reset all keys:
~/.config/eduke32/settings.cfg
Anyone tried to run NBlood?
I got NBlood working on my Linux desktop. I can take a look at it for the GameShell after building a new eDuke32 for GameShell.
I think im getting the same error as sjenkinsjr when I try to build.
Is this due to something with the 3.1 update?
cpi@clockworkpi:~/svn.eduke32.com/eduke32$ make
/bin/sh: 1: svn: not found
fatal: Not a git repository (or any of the parent directories): .git
Built object obj/duke3d/game.o
Built object obj/duke3d/global.o
Built object obj/duke3d/actors.o
Built object obj/duke3d/gamedef.o
Built object obj/duke3d/gameexec.o
Built object obj/duke3d/gamevars.o
Built object obj/duke3d/player.o
Built object obj/duke3d/premap.o
Built object obj/duke3d/sector.o
In file included from source/duke3d/src/anim.cpp:34:0:
source/build/include/animvpx.h:11:30: fatal error: vpx/vpx_decoder.h: No such file or directory
include <vpx/vpx_decoder.h>
^
compilation terminated.
Failed building obj/duke3d/anim.o from source/duke3d/src/anim.cpp!
GNUmakefile:981: recipe for target ‘obj/duke3d/anim.o’ failed
make: *** [obj/duke3d/anim.o] Error 1
You have to install these packages for building:
sudo apt install libflac-dev libsdl2-mixer-dev libvorbis-dev libvpx-dev
I found out a way to make the “Segment Fault” go away. I am now building it to share it.
OKAY. Here is the new February release made user friendly!
Follow these instructions:
Feedback anyone? 
working on it. Will message back in a few minutes.
Works good for me. Definitely need the light key to play this one. So many keys to configure. Very easy. I had a hang up with the mv command, because I already had Duke3d in the games folder. I manually moved the eduke file and followed the rest of the instructions.
Thanks Oet 
Just followed the new tutorial.
I Reload the UI and I get the Duke icon as anticipated.
When I click on the duke icon I get
“Launching…”
“loading…” screen
then the screen goes completely black for about 3-4 seconds then it goes right back to the UI home screen.
Problem with the DUKE3D.GRP??
If you followed the instructions type in this to find out:
DISPLAY=:0 "/home/cpi/apps/Menu/Duke Nukem 3D.sh"
/home/cpi/apps/Menu/Duke Nukem 3D.sh: line 2: 1324 Segmentation fault ./eduke32
Great… those are the hardest. 
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Are you sure you are running that new binary of the zip file?
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If you compiled yourself, did you use:
make USE_OPENGL=0 -
Do you have the old or new GameShell motherboard?
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I followed your new steps that you posted a little while ago
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lol I dont know, did I? Im super new to this and have VERY little linux experience about 18 years ago…
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Its a brand new GS as of 2 weeks ago.
What size is this file?
ls -l ~/games/Duke3D/eduke32
-rwxr-xr-x 1 cpi cpi 1184008 Feb 16 00:59 /home/cpi/games/Duke3D/eduke32
-rwxr-xr-x 1 cpi cpi 1548384 Feb 15 20:33 /home/cpi/games/Duke3D/eduke32
I think you are running a different file (ca. 1.5 MB) than what is in the zip (ca. 1.2 MB)?
So I deleted the file and redownloaded and everything is now working.
Thanks So much for all your help, Oet. Tomorrow night will be getting wolfenstein up and running. Cheers!
I am your biggest fan! thank you cant wait till your next guide so easy to follow and everything just works!