Moonlight is running very well on my uConsole, but I can’t get it to use the inbuilt controller keys.
When I use Hardware Tester locally on the uConsole it recognizes the gamepad buttons. But not through Moonlight and Sunshine on the host PC. And Steam for example also doesn’t recognize a controller.
I run the QMK firmware for the keyboard, and the Bookworm PI OS.
Okay thanks, well that should work, if I create a mapping profile for each game. It’s not the nicest solution though.
What I really would want is that the game controller buttons are forwarded directly by Moonlight, like with other game controllers. I’m not sure what exactly triggers Moonlight to do that.
I am not really informed if there is a software for Linux that simulates an XBOX game pad for example, that might work. I’ll search some more, unless there are other ideas.