clockworkpi

Octo, the CHIP-8 IDE

CHIP-8 is a virtual game console dating to the late 1970s. Thanks to its simplicity it has become something of a rite of passage for anyone interested in writing emulators. Over the past few years I’ve built a collection of development tools for this platform, and the user community has written dozens of interesting games and programs.

I recently ported the whole toolbox to C and SDL2, creating the same kind of all-in-one game creation tool as “Fantasy Consoles” like TIC-80 and PICO-8:

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I know that Octode runs great on the PocketCHIP, and I imagine that it would be even better on a device like DevTerm! Code for the project is here:

Any interest?

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Just in case anyone is curious, I recorded some clips showing how Octode would look given the resolution and aspect ratio of the DevTerm.

At 1x (which may be rather hard to read on a real DevTerm):

And with the UI scaled to 2x (ui.win_scale=2 in the config file):

As you can see, the user interface is suited fairly well to a wide aspect ratio. It doesn’t hurt that CHIP-8 itself has a rather unusual 2:1 aspect ratio to begin with!

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@JohnEarnest Thanks for links and samples. Welcome to the community!