|
Custom D.E.O.T. V2.0+/Clockwork OS v0.5 image - With customised DEOT interface, Kernel 5.7, Optional 1400MHz OC, Debian 10 Buster, Retroarch 1.9.0, Mupen64+ plus more! (Current build: 200903)
|
|
559
|
43558
|
December 22, 2025
|
|
PicoCalc Text Starter (C/C++)
|
|
85
|
3058
|
December 19, 2025
|
|
Active cooling fan on the CM4
|
|
8
|
1047
|
November 1, 2025
|
|
ESP 32 Development for Picocalc?
|
|
4
|
240
|
October 28, 2025
|
|
PicoMite quick reference
|
|
15
|
916
|
September 9, 2025
|
|
[Rust] Starter Code for PicoCalc Development
|
|
3
|
306
|
July 12, 2025
|
|
Godot Engine GameDev: GameShell Edition [Tutorial]
|
|
25
|
3774
|
January 19, 2024
|
|
Connecting to DevTerm A06 over USB-UART?
|
|
7
|
1525
|
November 6, 2023
|
|
[Launcher] New enhanced GameShell (and DevTerm?) launcher in Development - Devlog & Feedbacks
|
|
75
|
4508
|
January 24, 2023
|
|
🐧 Gameshell kernel history recap (and the future ?)
|
|
1
|
853
|
February 28, 2022
|
|
Gearbox GUI program for the Devterm
|
|
13
|
2646
|
February 1, 2022
|
|
Any pico-8 development tips?
|
|
4
|
1339
|
July 27, 2021
|
|
"Why Clockwork Chose I-PEX Connectors" article
|
|
0
|
561
|
March 11, 2021
|
|
Custom D.E.O.T. V1.0+/Clockwork OS v0.4 image - With Updated Kernel 5.3.6, Latest Lima Drivers, RA1.8.1, Mupen64+ and much more! (Current version: 191122)
|
|
247
|
18684
|
January 5, 2021
|
|
Hello World for GameShell in C++ / SDL2 and distributed as a Warehouse package
|
|
0
|
845
|
July 29, 2020
|
|
[Tutorial] Cross compile SDL2 C(++) applications from Linux to clockworkOS
|
|
31
|
6598
|
January 25, 2020
|
|
Hello, I'm new here and am bringing presents!
|
|
9
|
1614
|
October 28, 2019
|
|
NWJS + Phaser.io game engine Tutorial
|
|
18
|
6091
|
July 3, 2019
|
|
Awesome Game Development Free Resources List
|
|
2
|
1539
|
January 22, 2019
|
|
Python programming examples and GPU API?
|
|
1
|
823
|
July 30, 2018
|