Running ScummVM games on RetroArch

Haha! Whoops how silly. I just remembered what the expected output for F5 is.
It’s “F5” lol. I was so caught up with the gameshell giving strange outputs, I forgot it was actually a keyboard that it was expecting! HAHAH!

Anyway. Here we go.

First of all, install xdotool.

sudo apt-get install xdotool

Now, we can add to the .bindscummvm file a little mapping change button like so:

"killall scummvm && xdotool && xbindkeys --defaults > ~/.xbindkeysrc && killall xbindkeys"
l + h + o + y + Release

"xdotool key F5"
space + Release

This makes the Select button remapped to the F5 key. Was select used before? I forget. Either way, map it to whatever you want, and you should be good! :smiley: I still have no idea why shift + “Y” (both in SNES pad layout, and translated keyboard push) quits.

That said, keep the top half of the xbindkeys file. You will still need to return things to defaults, so that space doesn’t end up permanently being mapped to F5 for other applications that don’t need it. Maybe even go so far as to only quitting using the HOLY key stroke (Shift + ABXY).

I should totally coin that term :wink:

See how that goes! (dangit, now I have another thing to add to the custom image I’ve made! I’ll make a note of it!)