software mode seem be enable by adding +vid_rendermode 0 to the command line or in .ini but does the exact same effect, no textures, it’s undocumented but can be found here https://github.com/coelckers/gzdoom/blob/master/src/v_video.h and into some forum answer, so it’s not work or it’s internal and gzdoom still use hardware for main screen blit ?
we may try change texture format like the doc say it here https://zdoom.org/wiki/Texture_options
but cannot found this flag in current conf file
i think we need fresher lima driver … i try switch the gs into fbturbo driver does not change anything, gl seem start in lima mode anyway like gzdoom output suggest :
GZDoom g3.5pre-44-g1455111dd - 2018-06-14 22:57:08 +0200 - SDL version
Compiled on Apr 14 2019
M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
adding /usr/local/share/games/doom/gzdoom.pk3, 626 lumps
adding /usr/local/share/games/doom/zd_extra.pk3, 132 lumps
adding /usr/share/games/doom/freedm.wad, 3342 lumps
I_Init: Setting up machine state.
I_InitSound: Initializing OpenAL
Opened device ALSA Default
EFX enabled
V_Init: allocate screen.
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
script parsing took 1009.15 ms
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
Adding dehacked patch freedm.wad:DEHACKED
Patch installed
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading custom status bar definition.
===========================================================================
This is FreeDM, the free content deathmatch FPS.
FreeDM is freely redistributable under the terms of the modified BSD
license. Check out the Freedoom website for more information:
https://freedoom.github.io/
============================================================================
D_CheckNetGame: Checking network game status.
player 1 of 1 (1 nodes)
Using video driver x11
GL_VENDOR: lima
GL_RENDERER: Mali400
GL_VERSION: 2.1 Mesa 18.3.0 (git-0a153b2aae) (Compatibility profile)
GL_SHADING_LANGUAGE_VERSION: 1.20
Max. texture size: 4096
Max. texture units: 16
Max. varying: 48
Resolution: 320 x 240
libWildMidi(_WM_InitReader:52): ERROR Unable to load (No such file or directory)
gzdoom: Unable to load sound font
Unable to create FluidSynth MIDI device. Falling back to OPL