DevTerm window manager

@guu was one of the devs I believe.
Here is something mentioning historically the choices and reasoning for using each; and ultimately why it’s most likely going to be dwm.
Now that we have a stable GPU driver, I have personally disabled twm on my own custom images, and have made dwm the default in both handheld and hdmi mode; at least on my gameshell.
Since performance issues shouldn’t be a thing on the devterm, I don’t see why they would use twm.

That said, this was uploaded 16 hours ago, ie twm content. Perhaps it is going to use twm.

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