Sure, just wanted to set expectations accordingly.
I have a lot of affection for the Raspberry Pi boards. I have a Pi 4 desktop arcade setup, another for my home server, a zero running a webcam, and a CM4 in my uConsole, and two others around here somewhere. They’re made to be cheap and available to schools in large volumes; they’re not the fastest silicon you can buy.
True but at least getting a grasp of what games work and not work on uconsole would be helpful for newcomers to raspberry pi. Also if the awaited cm5 comes out and is compatible for uconsole (this is a big if), maybe we might see some improvements on gaming capabilities as well as the list of games that can be played increase. I do have a pi 5 as a present recently but im holding back on testing it till my active cooler arrives. Steam works like a charm on boot but thats as far as ive gotten with it, also planning on getting windows on it using WoR but thats later down the road.
For the Raspberry Pi 5, early source engine games like Portal will just be on the cusp of working. I don’t think it’s a huge leap forward for gaming and emulation, but it’ll give you more headroom on anything that the Pi 4 can currently do.
Moonlight works. I can’t figure out how to make it interact with hardware acceleration in PostmarketOS but it can handle software 720p video decoding without breaking a sweat. 60fps mostly works but 30 is rock solid.
Looks pretty early, but Valve has shown that they can do a lot in a short time with the Deck in recent years. Would probably speed things up a lot more than current solutions, not an expert though.