For the colors, yeah the real Super Famicom/Eur SNES (and not ugly american SNES colours ) are probably the most used, Microsoft copied it, and even Sony to some extend.
But it would not be a problem to make your own distinctive scheme!
I’m sure some STL files will appear for printable buttons ;). Heck I might even learn how to actually model something for my 3D printer and do them myself lol.
I was thinking about swapping the buttons too, is there a way to map the new positions so that it works with clockworkos? (worst case I’ll just get used to hitting A when asked for B, etc.). I know it’s easy to do in retroarch but curious to see if it can be achieved for the OS too. Thanks