aww. well I will try and find that version. thanks
I can confirm what Oet says about 1.4 keen6.exe (1.4) loads and works.
Thank you so much @Oet for bringing one of my favorite childhood games to Gameshell.
If there was a way of running other classic apogee titles such as āSecret Agentā and āBio Menaceā natively, my life would be complete.
Developers like @Gerhard_Stein and Caitlin Shaw make that possible.
I have not found an open source clone of āSecret Agent Samā or āBio Menaceā, but managed to get Open Crystal Caves running if I remember correctly.
Hopefully someone could make CommanderGenius support Bio Menace one day. The engine is pretty similar I guess.
If you got Crystal Caves running on the Gameshell, a write-up of the steps like you did here would be awesome!
Seems I never tried. The documentation of Open Crystal Caves says it misses a lot of features, like enemies, shooting, and entering levels. Is it really worth it?
Iām having the same issue, followed the instructions above and I get a black screen then back to the menu. I also cannot see .CommanderGenius in the /home location, yet if I try to copy it there again it asks me if I want to replace the filesā¦
Iām completely fresh to this, so I have no idea what to do.
Same issue as what?
The directory .CommanderGenius
should be in /home/cpi
. Not in /home
.
You probably used some tool to transfer the files, but still need to set executable rights:
chmod +x /home/cpi/games/CommanderGenius/CommanderGenius
Let us know the result.
(Apart from this solution, I might release a new version of Commander Genius for the GameShell soon. People have been working on newer versions of the ClockworkPi image and Commander Genius.)
Hey there, thank you for responding. I thought my reply would come under the comment I replied to.
I did have the .CommanderGenius file in the correct location and that code you gave me did allow the program to startup.
Keen 1,2,3 + 5 work seamlessly, however Keen 4 crashes the app after I select it from the list. I added the steam version of the game into /home/cpi/games/CommanderGenius/ as Oet described, renaming them to Keen 1 etc and removing the capture and zmbv files. the keen 4 icon shows in the list, it just fails to load the game.
I want to thank you for your help. Keen 4-6 are my favorite games of all time, and I purchased my GameShell with the hope that these games would run. I would welcome a new version openly, and I applaud your work on CommanderGenius. I have been using it since I found it on Android several years ago.
Youāre doing Godās work.
You can boot the program through the console:
DISPLAY=:0 /home/cpi/games/CommanderGenius/CommanderGenius
The console will give you the error when you let Keen 4 crash. Maybe we can fix it.
Give credits to @Gerhard_Stein :). I just try to make people run games (including his work on Commander Genius) on the GameShell as easy as possible.
Well, @Gerhard_Stein I love you too.
A Segementation fault
is the hardest. Donāt think I can solve that fast. My best guess would be the program has an audio bug.
So, I tried to make a newer GameShell release. However, CG seems to have another bug which prohibits me from entering the movement key menu without a mouse.
I will report this bug. People will want this option with the GameShell.
I will do my best to help you. I can pass more messages in order to see which part of the audio code crashes. It is a bug in the audio code for sure.
Hi, checkout my latest master branch. I have added more messages so you can narrow down that error much better. Can I reproduce this error with some raspbian maybe running on raspberry pi 3 or 4?
The movement key menu is fixed, so thanks @Gerhard_Stein.
However, I have a new bug in the āNo games detected!ā menu which keeps me from releasing a new GameShell version for @Chris_Sullivan and others.
Yes, a chicken or the egg dilemma. Just got it fixed.
Thx. I think a new release for the GameShell is now possible.
Although, some sea monster might not work properly yet.
Need some time to make the new release anyway, because of the coming working week.
@Chris_Sullivan I released CG v.2.4.2 for the GameShell. I hope you use the latest Clockwork OS. There are some bugs here and there, but I hope this version might solve your issues or at least, debug better.
Thank you, I havenāt had an opportunity to try this yet, it might have to wait until the weekend, but I look forward to it and will report back when Iām done.