Gameshell works as expected. The system boots up with no issues, presents the same menu as usual. When I select RetroArch on the menu, it starts the app, then comes up with the log in screen.
What I did:
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Assembled the Gameshell.
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Plugged it in to charge the battery.
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I was going to give it time to charge, but it autobooted.
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Everything worked. Set up wi-fi, transferred some files through WinSCP. Tested it out. No issues. Did an update through the GS.
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I had a bigger SD card available. So I downloaded the latest GS image. Used Etcher to prep the SD card.
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I disassembled the GS to switch SD cards. Booted. No issues. Everything worked as expected.
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I went through some of the steps above again. Set up wifi, moved some files, tested it. Everything checked out okay.
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I did an update through GS and tested again. No problems.
Here is where I think things went south.
- I used a command I found on the forum to expand the memory partition. This command: GameShell won't recognize my 64gb card
- During the process one of the prompts asked if I wanted to update RetroArch. I figured it couldn’t hurt. So I let it.
11 Rebooted. SD card was now fully available, but RetroArch was presenting this log in.
