I build a supermariowar game to gameshell, this is a pre-release build, simply extract the archive and add a menu item to the launcher, emjoy it.
I change the resolution to 320x240
by default, and you can set env SDL_RES
to change it(saw the start script).
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Nice start… I’m looking forward to improvements! Currently, it freezes up the GameShell after a couple times running it.
For the inexperienced, to install:
mkdir ~/games/SuperMarioWar
cd ~/games/SuperMarioWar
wget https://github.com/springhack/supermariowar/releases/download/v2.0-beta.1.1-cpi/smw.tgz
sudo tar xzvf smw.tgz
Test run:
cd ~/games/SuperMarioWar
DISPLAY=:0;./start .
If all went well, install the script:
mkdir ~/apps/Menu/Super\ Mario\ War
cd ~/apps/Menu/Super\ Mario\ War
echo 'cd ~/games/SuperMarioWar' > 'Super Mario War.sh'
echo './start .' >> 'Super Mario War.sh'
Now just launch the Reload UI to update the Launcher.
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