I’m trying to write a script that will run a terminal application and want to use some customization for input options. Currently the program requires the user to press buttons like: “1” or “q” and I would like to remap those to the QWERTY equivalent of “up/down arrow” and the other buttons. I assume that the game shell is making QWERTY calls with the inputs but I guess I’m not sure. . . .any insight would be most helpful! Thanks!!
If someone knows a good way to debug this, I’d be willing to give that a shot too!
Side note, I am just writing a custom “.sh” file and setting to be executed but would like to have the actual terminal output displayed instead of just the “loading” screen with the gameshell icon so if someone knows how to do that, you’d be a rock star!
Thanks! I did try the showkey program that you mentioned but was trying to run it from the GameShell rather than through ssh. I’ll mess with it some more today, thanks again!
Get the key commands to map appropriately to gameshell to skip tracks, change volume and exit the application - NOT WORKING
Display an icon or terminal output while the track is playing - NOT WORKING
Anybody else interested in the ability to play pandora on the GameShell? I thought it would be cool to have it run in the background while I play some other games.