So I am starting my Video Games and Culture class this week and would like to get some imput from people who know more than me.
What are important technical terms that every student should know and how do you define it in a way that is easy(1-2 sentences) to understand?
for example terms like Architecture, CPU, GPU, RAM, FPS, native application, RGB, etc.
they can be terms that are specific to the gameshell but I would also like for them to understand overall concepts that they will have to be able to decipher.
These are teens, but remember that their knowledge is sometimes limited when it comes to computing.