clockworkpi

Game Shell D-Pad = Emulate mouse?

Hey!

I was curious if I were to get a game running on the gameshell that requires a hardware mouse on the OS present, is it possible to run a script or something to have the D-Pad act as a mouse x/y axis control? Then have like a button bound to clicking.

Kind of like this of sorts:
setxkbmap -option keypad:pointerkeys

1 Like

Hi @DrRaccoon, did you manage to map the D-pad as a mouse? I want to do that in RA too. That will unblock so many good old DOS games on GS!

Sorry for the delay in reply. I actually havent yet figured this out.

I think you could find this useful. You could rework that script to manage that.