How to install PICO-8 on GameShell

No actually you just gotta Change the name of the zip file, https://youtu.be/ltBVKFw88zw

This is what I used @Rebusmind

I did that, as I said, Pico-8 installed just fine, but when I execute it after installing, it just goes right back to the launcher. I also checked the path in the sh file and it seems correct.

try ssh into gs

you can directly run the pico8 in ssh to see if there is something wrong

cd /home/cpi/launcher/Menu/GameShell/50_PICO-8
./PICO-8.sh
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Ah, I forgot to set the file permissions for the sh file as well… thanks for your help. :slight_smile:

Damn, after fixing the permissions it runs through ssh but still not through the icon. :frowning:

Also, when I start Pico-8 through ssh it still dims the screen after a few seconds (I’m using “Power saving” mode) and the ABXY buttons don’t respond. When I pressed Select, the image turned black and nothing responded anymore.

the Power saving mode is too quickly to dim the screen, so maybe it’s better to switch to performance for now(only for testing)

and now when you start pico8 once through the icon ,and maybe failed, like back the launcher,

at that moment, go back to the ssh
run

cat /tmp/x.log

to see if there is any errors in the log, and also you can paste the log here ,let us see it

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Thanks for the tip, the problem was that my Pico-8 is in a folder called “Indie Games” and some file couldn’t handle the space. I moved it to the main menu and now it works. :slight_smile:

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Looks like it’s no longer necessary to rename the zip file. I just dropped the latest pico-8 zip file (pico-8_0.1.12c2_raspi.zip) and the launcher installed it with no issues.

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Is this with the latest OS image? (V5)

Welcome to the forums, @Brian_Gordon

@tor.sh, That would be 0.5.
Hmm there seem to be a couple of necro bump posts lately from old topics from last year. Great that there’s activity, but potentially scary, bringing light things that are now considered to be the norm.
Clockwork OS 0.5 saw a lot of changes, including to the Pico-8 installed. You may need to run it once without any of the pico-8 libraries in place.
See this post.

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I looked at this file to see that the latest version is not “supported”, but that you can just put pico-8.zip into the PICO-8 folder and forgo the md5 check.

This was something from quite an old version of clockwork OS.

The most current one won’t require you to rename anything. The MD5 check can be useful, and almost a fail safe fo make sure the files you’re installing are the correct ones, and aren’t corrupt.
Unless of course there’s a new version of Pico 8 out?

In short, don’t change the name unless you need to.

yes few days ago new 0.2.c release of pico8 was out
(don’t know if the chip8 release got an upgrade, it’s also compatible with gameshell)

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Ah thank goodness! Was worried it was old out of date information leaking it’s way out again.
I take back what I said then! Looks like you’re right about having to go back to skipping that md5 check.

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