State of GPU Driver


#1

Hi,

I’ve decided to pick this up again after thinking about the possibility of using this as a portable Midi synthesizer (homebrew of course) instead of just an emulator machine.

With that, may I know what is the state of the Mali drivers right now?

I read that Sunxi was able to run an OPENGL rendering stability test 24/7 for 1.5 months on the R16/A33 sometime this year and I would like to know if proper drivers have been included with the Gameshell yet.

Thanks for the amazing support previously and I am glad that I will become part of this community soon in January 2019.


Which OpenGL version is supported?
#2

Do you have a link about that?


#3

https://bootlin.com/blog/more-opengl-binaries-for-the-mali-support-on-allwinner-platforms-with-mainline-linux/

Here, I’m not sure how reliable it is but I’m seeing multiple places talking about funded VPU or GPU acceleration drivers.


#4

I also tried

but none of the drivers can run on GS now


#5

May I have the link to the latest post by the developers on the state of the drivers?


#6

I’m interested to hear what the developers have to say too. I did a bit of research on this and discovered this repository: https://gitlab.freedesktop.org/lima/web/wikis/home
Which aim is to create an open source replacement.

Edit: Seems like there is one developer working on on an open source driver for the Mali GPU. It was proposed to add it to mainline. [1]
But, it’s lacking a few things such as power management, which sounds like it’d be important for the gameshell :slight_smile:. Kind of bummed to learn this, but I already placed an order so oh well :sweat_smile:.

  1. https://lwn.net/Articles/755084/