Been trying to download and run games but have had no luck, does anyone know how to install and run games or know of any good tutorials for installing to this linux operating system, trying to install bugdom for one of them.
So after free time actually came my way I researched this out and it seems that arm64 processors (have the A06 chip) cant run appimage sadly, still going to see what else I can do in regards to downloading software for arm systems
I really want to try OpenMW sometime. I remember that people got it to work on a Pi 3, with mostly mixed results. But maybe the 4gb A06 can be more up for the the task.
I recommend NXEngine-evo. I donāt have a Devterm to test, but you could definitely build it from source and it would work great. I uploaded a build that I did from my Raspberry Pi 3B a couple months ago. It works great on my Raspberry Pi, and it should work on any armhf Linux computer that uses glibc. Itās also an AppImage. AppImages that are built for ARM totally work on the DevTerm.
@guu this is incredible thank you!! I think when you take a risk on a new platform you are waiting for that killer app moment and this is that. I cannot describe how wide my smile was to see cave story running in ultra wide resoltion on my devterm. Awesome experience. Makes me very excited to see where the community takes this next
Iāve been working on building a number of things lately and I took a look at those Pangea games. The person who posted the code for Bugdom also had projects for MightyMike, Nanosaur, and OttoMatic. Iād never seen or heard of them before (Iāve never owned Apple stuff), but the git projects are very clean and build easily and quickly on the DevTerm. I didnāt even need to install any packages, but I think itās probably because Iād already done it for other things.
When built, they each only have a single executable file. That file and the āDataā directory in the repo need to be in the same place. As far as I can tell thereās nothing else needed to get the games to run (and they run well, full speed and āwide screenā using the full display. The only issue I noticed was every game detects a joystick but complains with: āJoystick(s) found, but none is suitable as an SDL_GameController.ā. It might be a SDL thing that could be tweaked without rebuilding the game(s, but Iām not sureā¦
As a bonus, they even include .desktop files and icons. That all seems to get set up with the appimage thing, but the files are all in the repo and could be used to set it up manually. Maybe these games are candidates for making deb files, @guu? All the pieces are there, but it would need to be assembled.