@Gromitt One last point in favour of Rex’s Retropie image: I find that the performance is significantly better when Retroarch is running directly on the framebuffer than inside a desktop environment. It was a larger improvement than I expected. I can run late-90s DOS games at fullspeed with lightweight CRT shaders.
I waited a good 5 minutes, the screen flashes then goes black and nothing. I used etcher on my mac to image it and then pi imager both gave same result.
Yeah I just need to know why none of the course are showing up I know how to find my wrongs I can see all my ROMs but I can’t load any because there’s no cars I go into the configuration and the updater installation thing it says all the cores are installed someone just said you can take a retropie image flash it to a card put it in the Clockwork and it’ll be fine but that was the first thing I tried and that did not work that is the entire reason I purchased this thing was to have a pocket console and to be able to attach it to a external monitor so I can play with friends that’s the only reason so if it just runs retropie that’s not even a problem I usually put that image on the card first and then install pixel or Kodi or the desktop environment through retropie but like I said when I tried that first I powered on the unit and I just got a black screen and nothingness
As for the original RetroPie? Well, at least the HDMI should work. The ClockworkPi board isn’t exactly Raspberry Pi compliant, so drivers are gonna be a massive hurdle if you wanna DIY.
Super hot.
Now, the screen orientation is correct for a lot of things but some things when started are rotated 90 degrees.
What’s the trick to rotate the screen for a specific game or emulator on RetroPie?
Did you assemble a RetroPie by yourself? You may want to ask @Rex and/or @mikeschnier about that. I’ve only been answering based on information available in the forum – a trait severely lacking among users here.