I’ve tried a 3.5" lcd screen: KD035LQFPA093-01 on GameShell.
To change the lcd screen ,we need a adapter pcb board, a 45pin Flexible Printed Circuit(Different faces), and a new 3D printing shell.
The kernel image files also need to be replaced.I used the 5.3.6 version.
Amazing work. I would love to see if a 640x480 screen could work? As much as I love the default screen, some PSX games need a little better resolution. How much of a performance hit would that cause?
That’s awesome! Time for me to get my mod on! Surely there would some sort of automated way to change all the “320x240” values to “640x480” for all the system stuff?? I’m no programmer but there would have to be a way
I just modify some files below:
launcher/.cpirc 320->640
launcher/sys.py/UI/constants.py 320->640 240->480
createby_clockworkpi.py the size of createby_clockworkpi_b64 -> old size*4
Then it can run under 640x480, with a little laggy.