Haha in an attempt to return the image to its stock state, I accidentally deleted “nxengine_libretro.so” from apps/emulators. That’s why Cave Story wasn’t working haha! Same thing happened to Nyan. In addition, I updated it to whatever the latest version was; changing to the neon repository. It seems a lot more stable using the Lima drivers now.
I was tearing my hair out all week, trying to get it to work! Good news! I’ll finally be able to upload the latest version of my image now!!!
I doubt this was a pressing problem for anyone, but for the record, I just downloaded the core via Retroarch, and just copied it from the config/Retroarch/cores directory to the aforementioned emulators directory.
Seriously, I’m tempted to change the default core directory via the action files to the Retroarch cores directory; or vice versa. It just doesn’t make sense, using cores from Retroarch, while using Retroarch and having to have them somewhere other than Retroarch. (Wow that’s a lot of Retroarch mentions)
Speaking of Retroarch, 1.8.0 wasn’t behaving. I’ll keep fiddling and eventually have something uploaded that’s useable. Keep in mind, it’s just there to play with. It probably won’t run any better. Just have more fun features. Also, 1.8.1 is now released, so there’s that too.
Likewise, just in case anyone’s having trouble with the new kernel installation, I’ve installed it in the current version. If it’s bad, I’ll omit it from the next release. Admittedly, I haven’t actually tested it, but eh. I was bored. see how it goes. It may have been what brought stability to Cave Story using Lima Drivers. I changed a lot at once so didn’t actually test it scientifically. My bad!
I’ve uploaded the current version via google drive.
Hopefully there won’t be any problems. And maybe, it will overcome whatever limitations exist in china?