RetroArch Megathread

retroarch
howto
#267

my bad, apologies I thought it was something else

Retroarch + linuxraw broken in 0.3
#268

Is there a way to switch back to the standard ui via a sudo command? I accidentally switched to the ozone ui and there isn’t a way to navigate. How do you fresh install RetroArch?

edit: never mind, i found a post on how to do this. Found the solution under Common Problems here

1 Like
#270

adding my retroarch.cfg file incase anyone having trouble clearing the hotkeys after changing the user 1 input buttons:

https://raw.githubusercontent.com/doanja/files/master/retroarch.cfg

1 Like
#271

https://forum.armbian.com/topic/1420-opengl-on-mali-gpu-bananapi-orangepi-pc-etc/ bananapi orangepi can support opengl to work. maybe clockworkpi also can do it.

1 Like
#272

only if gameshell return to old kernel 3.14.x
right now gameshell is the first one kind of supporting GPU by uisng lima opensource driver

2 Likes
#273

hope lima improve continuously.
recently it has three main issues:

  • unstable, sometimes collapse.
  • vsync glitch on top-right screen.
  • unsupport GL driver.

if these issues resolved, GameShell will be a greatest FOSS game console.

1 Like
#274

I have a question to ask.
retroarch menu driver “xmb” does not work with lima
What is the problem and how to solve it?
any idea?

#275

it’s the driver, not RAs fault

1 Like
#276

yes, I couldnt agree any more

#277

which retroarch core for sega cd games? kinda want to play snatcher

#278

Genesis Plus GX or PicoDrive.

#279

Thanks, pico worked great :ok_hand::ok_hand: only need to increase name resolutions

#280

Anyone getting linker errors when trying to compile the master branch?

Can someone share the revision they successfully build with the instructions in the first post? You can see the revision by running git rev-parse --short HEAD

#281

i also would like this answered I cannot get it to compile. if you can post the revision we can check that specific one out and get this to build. anyone know why it was not prebuilt into the clockwork image?

#282

I managed to get a successful build by REMOVING the --disable-discord option

#283

Can you post the errors? I implemented the discord integration, so I’m willing to fix that.

#284

I can send you my build log tonight. I followed your guide step by step on a 0.3 image.

By the way, I noticed that the 0.3 image actually has a fairly new RetroArch build, are there enough constant improvements that would make people want to install from master directly instead of using the latest release? In other words, are people actively working on improving RetroArch for GameShell?

If so, do we have a nightly build page? I’m willing to set up something like that, but I’d like to know first if this is something the community wants/needs.

I just got my unit yesterday and still catching up with the state of the platform, I appreciate the help by the way, great guide you have here!

#285

RA is updated almost daily, so something like a PPA would be great.

#286

Okay I’m interested in working on that, will have a look at it this weekend.

#287

Linker errors: https://gist.github.com/Ruenzuo/85510efea78daa69f06f02e401c05c37

Edit: Can confirm it works if I disable the Discord flag.

1 Like